v0.71.0: admin panel — users table, login/sessions, generic DB CRUD modal
CI / build + unit + e2e (pull_request) Failing after 13m35s
CI / build + unit + e2e (pull_request) Failing after 13m35s
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@@ -62,8 +62,36 @@ CREATE TABLE IF NOT EXISTS sim_state (
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last_real_tick_ms INTEGER NOT NULL DEFAULT 0,
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last_selected_time_scale REAL NOT NULL DEFAULT 1
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);
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-- v0.71.0: accounts + login sessions for the admin panel (and later multiplayer auth).
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CREATE TABLE IF NOT EXISTS users (
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id TEXT PRIMARY KEY NOT NULL,
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username TEXT NOT NULL UNIQUE,
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password_hash TEXT NOT NULL,
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admin INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL
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);
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CREATE TABLE IF NOT EXISTS sessions (
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id TEXT PRIMARY KEY NOT NULL,
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user_id TEXT NOT NULL,
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expires_at INTEGER NOT NULL
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);
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`;
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// v0.71.0: the seeded admin's scrypt hash (salt$hex). The plaintext exists only in the
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// operator's head — never in code, tests or comments; login verifies against this string.
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const ADMIN_SEED_HASH = '8dbed630b49a15073e8be571367c1858$0e5207dae2e3c813a7172a5f610fd47a90e8ff17513180ab1e0a7779c3766ef0';
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// v0.71.0: idempotent admin seed — runs on every open(), no-ops when the row exists, so
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// pre-existing production DBs gain exactly one admin row and never a duplicate.
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function seedAdminUser(raw: RawSqlJsDatabase): void {
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raw.run(
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`INSERT INTO users (id, username, password_hash, admin, created_at)
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SELECT 'admin-kamilkrzywda', 'kamilkrzywda', ?, 1, ?
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WHERE NOT EXISTS (SELECT 1 FROM users WHERE username = 'kamilkrzywda')`,
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[ADMIN_SEED_HASH, Date.now()],
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);
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}
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// v0.7.0: DBs created by earlier versions lack the new columns; CREATE TABLE IF
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// NOT EXISTS won't add them, so ALTER (guarded by PRAGMA table_info). Fresh DBs
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// already have everything from DDL above and this is a no-op for them.
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@@ -161,6 +189,7 @@ async function open(file: string): Promise<GameDb> {
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const raw = bytes ? new SQL.Database(new Uint8Array(bytes)) : new SQL.Database();
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raw.exec(DDL); // no-op for tables that already exist in an older file
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migrateColumns(raw);
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seedAdminUser(raw); // v0.71.0 — idempotent; safe on pre-existing production DBs
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// v0.12.0: run BEFORE the seed check — a pre-v0.12.0 file has account rows, so
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// without this it would keep the dead contracts table forever.
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