v1.0.0: players table + migration from singleton account (ISS-105)
CI / build + unit + e2e (pull_request) Successful in 14m25s

This commit is contained in:
2026-09-24 14:26:34 +00:00
parent 837aa60a7d
commit b2034ebc52
21 changed files with 258 additions and 166 deletions
+10 -12
View File
@@ -1,6 +1,7 @@
import { randomInt, randomUUID } from 'node:crypto';
import { eq, sql } from 'drizzle-orm';
import { getGameDb, persist, type GameDb } from '@/lib/db/client';
import { getLocalPlayer, updateLocalPlayerEconomy } from '@/lib/db/localPlayer';
import * as schema from '@/lib/db/schema';
import { loadAirportsGeoJson } from '@/lib/airports';
import { haversineKm, initialBearingDeg } from '@/lib/geo';
@@ -250,13 +251,12 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
for (const pk of onBoard) {
if (pk.status === 'loaded' && clockMs <= pk.deadlineSimTime) {
await inst.db.update(schema.packages).set({ status: 'delivered' }).where(eq(schema.packages.id, pk.id));
// Fresh account read per award so multiple deliveries in one tick all count.
const fresh = (await inst.db.select().from(schema.account))[0];
if (!fresh) throw new Error('account row missing');
// Fresh player read per award so multiple deliveries in one tick all count.
const fresh = await getLocalPlayer(inst);
// v0.37.0 (ISS-073): special packages add the registry's flat rep bonus on top of the
// distance-based gain — same double-rounding convention as before (gain rounded to cents, total re-rounded).
const repBonus = pk.special ? SPECIALS[pk.special]?.repBonus ?? 0 : 0;
await inst.db.update(schema.account).set({
await updateLocalPlayerEconomy(inst, {
cash: fresh.cash + pk.reward,
reputation: Math.round((fresh.reputation + reputationGainFor(distanceKm) + repBonus) * 100) / 100,
});
@@ -306,15 +306,14 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
// ISS-082: auto top-up — same target/price terms as flyPlane's dispatch refuel.
const target = Math.min(type.maxFuel, Math.max(landedFuel, nextRequiredL * 1.5));
const liters = Math.max(0, target - landedFuel);
// Fresh account read (same pattern as the delivery awards above) so a top-up in this tick sees current cash.
const fresh = (await inst.db.select().from(schema.account))[0];
if (!fresh) throw new Error('account row missing');
// Fresh player read (same pattern as the delivery awards above) so a top-up in this tick sees current cash.
const fresh = await getLocalPlayer(inst);
const cost = Math.round(liters * FUEL_PRICE_PER_L * (1 - repRate(fresh.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT)) * 100) / 100;
if (cost === 0 || fresh.cash >= cost) {
queue.shift();
chainedTo = nextDest;
topUpFuel = target;
if (cost > 0) await inst.db.update(schema.account).set({ cash: Math.round((fresh.cash - cost) * 100) / 100 });
if (cost > 0) await updateLocalPlayerEconomy(inst, { cash: Math.round((fresh.cash - cost) * 100) / 100 });
}
}
}
@@ -383,9 +382,8 @@ export async function spawnPoolPackages(
lon: f.properties.lon,
}));
const rand = rng ?? mulberry32(randomInt(0, 2 ** 31));
// v0.38.0 (ISS-072): spawned jobs carry the account's CURRENT reputation quality — read once per spawn batch.
const account = (await inst.db.select().from(schema.account))[0];
if (!account) throw new Error('account row missing');
// v0.38.0 (ISS-072): spawned jobs carry the local player's CURRENT reputation quality — read once per spawn batch.
const player = await getLocalPlayer(inst);
let n = 0;
for (const originIcao of pool) {
@@ -415,7 +413,7 @@ export async function spawnPoolPackages(
clockMs,
id: randomUUID(),
createdRealMs: real,
reputation: account.reputation,
reputation: player.reputation,
}),
);
openByBand[bandIdx]++;