v1.0.0: players table + migration from singleton account (ISS-105)
CI / build + unit + e2e (pull_request) Successful in 14m25s

This commit is contained in:
2026-09-24 14:26:34 +00:00
parent 837aa60a7d
commit b2034ebc52
21 changed files with 258 additions and 166 deletions
+48 -13
View File
@@ -4,10 +4,14 @@ import path from 'node:path';
import initSqlJs from 'sql.js';
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { WORLD_TIME_SCALE } from '@/lib/worldClock';
import { STARTING_CLOCK_MS } from '@/lib/game/seed';
import { STARTING_CASH, STARTING_CLOCK_MS, STARTING_REPUTATION } from '@/lib/game/seed';
import { openGameDb, persist } from './client';
import { getLocalPlayer, updateLocalPlayerEconomy } from './localPlayer';
import * as schema from './schema';
// v1.0.0 (ISS-105): the local player row every fresh/migrated world must carry.
const LOCAL_PLAYER_ROW = { id: 'local', provider: 'local', username: 'kamilkrzywda' };
// The v0.6.0 DDL — used to build a "legacy" DB file for the migration test.
const LEGACY_DDL = `
CREATE TABLE planes (
@@ -110,8 +114,13 @@ describe('openGameDb', () => {
expect(packages.length).toBeGreaterThanOrEqual(8);
expect(packages.every((p) => p.status === 'open')).toBe(true);
const account = (await inst.db.select().from(schema.account))[0];
expect(account?.cash).toBeGreaterThan(0);
// v1.0.0 (ISS-105): the singleton economy is now a seeded local player row…
expect(await getLocalPlayer(inst)).toEqual({ ...LOCAL_PLAYER_ROW, cash: STARTING_CASH, reputation: STARTING_REPUTATION });
// …and fresh DBs never create an `account` table.
const tables = new Set(
inst.raw.exec("SELECT name FROM sqlite_master WHERE type='table'")[0].values.map((r) => String(r[0])),
);
expect(tables.has('account')).toBe(false);
const sim = (await inst.db.select().from(schema.simState))[0];
// ISS-117: fresh worlds start at the year-2000 game clock with the fixed world rate.
expect(sim?.clockMs).toBe(STARTING_CLOCK_MS);
@@ -126,25 +135,25 @@ describe('openGameDb', () => {
const file = path.join(dir, 'reopen.db');
const first = await openGameDb(file);
const packages1 = (await first.db.select().from(schema.packages)).map((p) => p.id).sort();
const account1 = (await first.db.select().from(schema.account))[0];
const player1 = await getLocalPlayer(first);
// Simulate a process restart: brand-new instance over the same file.
const second = await openGameDb(file);
const packages2 = (await second.db.select().from(schema.packages)).map((p) => p.id).sort();
expect(packages2).toEqual(packages1);
expect((await second.db.select().from(schema.account))[0]).toEqual(account1);
expect(await getLocalPlayer(second)).toEqual(player1);
});
it('persist() durably saves writes made after open', async () => {
const file = path.join(dir, 'write.db');
const inst = await openGameDb(file);
await inst.db.update(schema.account).set({ cash: 12345 });
await updateLocalPlayerEconomy(inst, { cash: 12345 });
await persist(inst);
// A fresh instance over the same file sees the update.
const reloaded = await openGameDb(file);
expect((await reloaded.db.select().from(schema.account))[0]?.cash).toBe(12345);
expect((await getLocalPlayer(reloaded)).cash).toBe(12345);
});
it('migrates a pre-v0.7.0 database: adds new columns and fixes last_real_tick_ms', async () => {
@@ -161,8 +170,8 @@ describe('openGameDb', () => {
const inst = await openGameDb(file);
// Not re-seeded (account row exists)…
expect((await inst.db.select().from(schema.account))[0]?.cash).toBe(20000);
// Not re-seeded (the legacy account row was migrated into the local player)…
expect((await getLocalPlayer(inst)).cash).toBe(20000);
// …but the new columns exist and are usable…
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane?.departureSimTime ?? null).toBeNull();
@@ -194,8 +203,8 @@ describe('openGameDb', () => {
const inst = await openGameDb(file);
// Wallet + sim clock survive byte-identical…
expect((await inst.db.select().from(schema.account))[0]).toEqual({ cash: 54020.34, reputation: 62.57 });
// Wallet (migrated into the local player) + sim clock survive byte-identical…
expect(await getLocalPlayer(inst)).toEqual({ ...LOCAL_PLAYER_ROW, cash: 54020.34, reputation: 62.57 });
expect((await inst.db.select().from(schema.simState))[0]?.clockMs).toBe(1_789_706_016_605);
// …the in-flight plane is reset to GROUNDED at its locationIcao (it "lands" back where it took off)…
@@ -257,8 +266,8 @@ describe('openGameDb', () => {
const rows = inst.raw.exec("SELECT id, username, admin FROM users WHERE username = 'kamilkrzywda'");
expect(rows[0].values).toHaveLength(1);
expect(rows[0].values[0]).toEqual(['admin-kamilkrzywda', 'kamilkrzywda', 1]);
// The game world is untouched by the seed.
expect((await inst.db.select().from(schema.account))[0]?.cash).toBe(20000);
// The game world is untouched by the seed (its account row migrated to the local player).
expect((await getLocalPlayer(inst)).cash).toBe(20000);
});
it('rotates a v0.71.0 legacy admin digest on open (idempotent)', async () => {
@@ -315,4 +324,30 @@ describe('openGameDb', () => {
expect(plane.status).toBe('flying');
expect(plane.destIcao).toBe('LEMD');
});
it('migrates a pre-v1.0.0 database: copies the singleton account into the local player and drops it', async () => {
// Minimal legacy file — just an `account` table; open() creates everything else from DDL.
const SQL = await initSqlJs();
const raw = new SQL.Database();
raw.exec(`CREATE TABLE account (cash REAL NOT NULL, reputation REAL NOT NULL)`);
raw.exec(`INSERT INTO account VALUES (77123.45, 88.5)`);
const file = path.join(dir, 'pre-v1.db');
await fs.writeFile(file, Buffer.from(raw.export()));
const inst = await openGameDb(file);
expect(await getLocalPlayer(inst)).toEqual({ ...LOCAL_PLAYER_ROW, cash: 77123.45, reputation: 88.5 });
let tables = new Set(
inst.raw.exec("SELECT name FROM sqlite_master WHERE type='table'")[0].values.map((r) => String(r[0])),
);
expect(tables.has('account')).toBe(false);
// Second open is a no-op (idempotent): the row survives unchanged, still exactly one player.
const second = await openGameDb(file);
expect(await getLocalPlayer(second)).toEqual({ ...LOCAL_PLAYER_ROW, cash: 77123.45, reputation: 88.5 });
tables = new Set(
second.raw.exec("SELECT name FROM sqlite_master WHERE type='table'")[0].values.map((r) => String(r[0])),
);
expect(tables.has('account')).toBe(false);
expect(Number(second.raw.exec('SELECT COUNT(*) FROM players')[0].values[0][0])).toBe(1);
});
});