v1.1.0: session guard on all game routes + register + sign-in screen (ISS-107)
CI / build + unit + e2e (pull_request) Failing after 26m20s
CI / build + unit + e2e (pull_request) Failing after 26m20s
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@@ -1,6 +1,11 @@
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import type { Page } from '@playwright/test';
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import { expect, test } from '@playwright/test';
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import { authenticate } from './auth';
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// v1.1.0 (ISS-107): game routes are session-guarded — mint + apply a player session before every test.
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test.beforeEach(async ({ page }) => { await authenticate(page); });
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// v0.17.0 — ISS-008: action errors surface as toasts at the map's right edge (clear of the
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// right pane, in addition to the inline pane error) and game events appear as info toasts via
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// snapshot diffing; the left-pane Time section offers an explicit "Enable notifications" opt-in
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