v1.1.0: session guard on all game routes + register + sign-in screen (ISS-107)
CI / build + unit + e2e (pull_request) Failing after 26m20s

This commit is contained in:
2026-09-26 14:40:56 +00:00
parent 21dd37f88c
commit b0f1bd8b67
54 changed files with 1002 additions and 91 deletions
+8 -2
View File
@@ -15,8 +15,14 @@ interface StateBody {
// (delivered/abandoned) is unbounded in the DB and must never leak into a pushed frame.
const ALLOWED_PACKAGE_STATUSES = new Set(['open', 'loaded', 'expired']);
test('GET /api/events streams state snapshots over SSE', async () => {
const res = await fetch(`${baseUrl}/api/events`, { headers: { Accept: 'text/event-stream' } });
test('GET /api/events streams state snapshots over SSE', async ({ request }) => {
// v1.1.0 (ISS-107): the stream is session-guarded — EventSource cannot set headers, so the client
// passes ?session= (requireAuthSse). Mint one via the test hook and use exactly that path.
const mint = await request.post('/api/test/mint-player-session');
expect(mint.status(), 'mint-player-session hook should be enabled in the CI stack (FLIGHT_TEST_HOOKS=1)').toBe(200);
const { sessionId } = (await mint.json()) as { sessionId: string };
const res = await fetch(`${baseUrl}/api/events?session=${sessionId}`, { headers: { Accept: 'text/event-stream' } });
expect(res.status).toBe(200);
expect(res.headers.get('content-type')).toContain('text/event-stream');
expect(res.body).not.toBeNull();