feat: v0.12.0 — contracts → packages: load/fly/abandon gameplay (ATR 72-600 capacity 6, manual flight to any airport, time-scaled abandon penalty 15–60%), one-time DB migration preserving wallet/clock; new endpoints /api/packages/:id/load|abandon + /api/planes/:planeId/fly
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import { flyPlane, performAction } from '@/lib/game/actions';
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// POST /api/planes/:planeId/fly (v0.12.0) — body { destIcao: string }. Flies a
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// GROUNDED plane to any known airport (its loaded packages' destinations or pure
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// repositioning); the engine delivers bound cargo on arrival. 400 missing/
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// non-string destIcao, unknown fields, or an ICAO not in the airport dataset;
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// 404 unknown plane id; 409 plane flying or insufficient fuel for the leg. On
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// success returns the full state snapshot (plane "flying" with departure set).
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export async function POST(req: Request, ctx: { params: Promise<{ planeId: string }> }) {
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const { planeId } = await ctx.params;
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let body: unknown;
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try {
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const text = await req.text();
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body = text ? JSON.parse(text) : {};
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} catch {
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return Response.json({ error: 'invalid JSON body' }, { status: 400 });
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}
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if (typeof body !== 'object' || body === null || Array.isArray(body)) {
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return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
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}
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const input = body as Record<string, unknown>;
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for (const key of Object.keys(input)) {
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if (key !== 'destIcao') {
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return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
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}
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}
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if (typeof input.destIcao !== 'string' || input.destIcao.length === 0) {
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return Response.json({ error: 'destIcao must be a non-empty string' }, { status: 400 });
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}
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const destIcao = input.destIcao;
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return performAction((inst) => flyPlane(inst, planeId, destIcao));
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}
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