feat: v0.8.0 — player-actions API: accept/dispatch/buy/sell/refuel endpoints (tick-first, full-snapshot responses), spawn coverage rule, test create-contract hook
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@@ -0,0 +1,89 @@
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import { randomInt, randomUUID } from 'node:crypto';
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import { getGameDb, persist } from '@/lib/db/client';
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import * as schema from '@/lib/db/schema';
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import { loadAirportsGeoJson } from '@/lib/airports';
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import { generateContract, mulberry32 } from '@/lib/game/seed';
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import { tickNow } from '@/lib/sim/engine';
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// TEST-ONLY hook (v0.8.0) — lets the e2e suite create an open contract with a
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// specified origin and/or destination (and optional deadline offset), so the full
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// accept → dispatch → fly loop can be exercised on a known, short route without
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// waiting for random spawns. Disabled unless FLIGHT_TEST_HOOKS=1 (set in
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// docker-compose.yml for the e2e instance only); every other deployment 404s here.
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// Sibling of /api/test/expire-contract — same gate, same conventions.
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//
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// POST /api/test/create-contract
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// body { originIcao?: string, destIcao?: string, deadlineOffsetMs?: number }
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// - ICACOs must exist in the airport dataset and differ (400 otherwise);
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// omitted endpoints are picked at random by generateContract.
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// - deadlineOffsetMs defaults to a normal 6–72h game-time window (NOT the short
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// hook deadline of expire-contract) — pass an explicit value to override.
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// Returns 201 + the created contract row.
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export async function POST(req: Request) {
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if (process.env.FLIGHT_TEST_HOOKS !== '1') {
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return Response.json({ error: 'test hooks disabled' }, { status: 404 });
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}
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let body: unknown = {};
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try {
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const text = await req.text();
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body = text ? JSON.parse(text) : {};
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} catch {
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return Response.json({ error: 'invalid JSON body' }, { status: 400 });
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}
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if (typeof body !== 'object' || body === null || Array.isArray(body)) {
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return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
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}
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const input = body as Record<string, unknown>;
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for (const key of Object.keys(input)) {
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if (key !== 'originIcao' && key !== 'destIcao' && key !== 'deadlineOffsetMs') {
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return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
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}
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}
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for (const key of ['originIcao', 'destIcao'] as const) {
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if (input[key] !== undefined && typeof input[key] !== 'string') {
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return Response.json({ error: `${key} must be a string` }, { status: 400 });
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}
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}
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if (input.deadlineOffsetMs !== undefined && (typeof input.deadlineOffsetMs !== 'number' || !Number.isFinite(input.deadlineOffsetMs))) {
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return Response.json({ error: 'deadlineOffsetMs must be a finite number' }, { status: 400 });
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}
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try {
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const inst = await getGameDb();
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const sim = await tickNow(); // clock is current before "now" for the new contract
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const fc = await loadAirportsGeoJson();
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const airports = fc.features.map((f) => ({
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icao: f.properties.icao,
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name: f.properties.name,
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lat: f.properties.lat,
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lon: f.properties.lon,
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}));
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const knownIcas = new Set(airports.map((a) => a.icao));
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for (const key of ['originIcao', 'destIcao'] as const) {
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const v = input[key];
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if (typeof v === 'string' && !knownIcas.has(v)) {
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return Response.json({ error: `unknown airport ${v}` }, { status: 400 });
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}
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}
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const rng = mulberry32(randomInt(0, 2 ** 31));
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const created = generateContract({
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id: randomUUID(),
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airports,
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rng,
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nowMs: sim.clockMs,
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deadlineOffsetMs: input.deadlineOffsetMs as number | undefined,
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originIcao: input.originIcao as string | undefined,
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destIcao: input.destIcao as string | undefined,
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});
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await inst.db.insert(schema.contracts).values(created);
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await persist(inst);
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return Response.json(created, { status: 201 });
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} catch (err) {
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console.error('test hook failed', err);
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return Response.json({ error: 'test hook failed' }, { status: 500 });
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}
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}
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