feat: v0.8.0 — player-actions API: accept/dispatch/buy/sell/refuel endpoints (tick-first, full-snapshot responses), spawn coverage rule, test create-contract hook
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import { performAction, refuelPlane } from '@/lib/game/actions';
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// POST /api/planes/:planeId/refuel (v0.8.0) — no body. Fills a grounded plane to
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// maxFuel at the fuel price per missing liter; deducts the cost from cash. 404
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// unknown id; 409 if the plane is flying or cash is insufficient. On success
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// returns the full state snapshot (fuel back to max, cash reduced by the cost).
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export async function POST(_req: Request, ctx: { params: Promise<{ planeId: string }> }) {
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const { planeId } = await ctx.params;
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return performAction((inst) => refuelPlane(inst, planeId));
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}
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