feat: v0.8.0 — player-actions API: accept/dispatch/buy/sell/refuel endpoints (tick-first, full-snapshot responses), spawn coverage rule, test create-contract hook
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import fs from 'node:fs/promises';
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import os from 'node:os';
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import path from 'node:path';
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import { eq } from 'drizzle-orm';
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import * as schema from '@/lib/db/schema';
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import { getGameDb } from '@/lib/db/client';
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import { FUEL_PRICE_PER_L, PLANE_TYPES } from '@/lib/game/catalog';
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import { POST } from './route';
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let dir: string;
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beforeAll(async () => {
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// Same pattern as app/api/state/route.test.ts: point the DB singleton at a
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// throwaway file (fresh module registry per test file → fresh singleton).
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dir = await fs.mkdtemp(path.join(os.tmpdir(), 'flight-refuel-api-'));
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process.env.FLIGHT_DB_PATH = path.join(dir, 'refuel.db');
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});
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afterAll(async () => {
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delete process.env.FLIGHT_DB_PATH;
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await fs.rm(dir, { recursive: true, force: true });
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});
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const post = (planeId: string) => POST(new Request(`http://localhost/api/planes/${planeId}/refuel`), { params: Promise.resolve({ planeId }) });
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describe('POST /api/planes/:planeId/refuel', () => {
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it('rejects an unknown id with 404', async () => {
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const res = await post('ghost');
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expect(res.status).toBe(404);
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});
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it('fills a partially empty tank and deducts (maxFuel − fuel) × FUEL_PRICE_PER_L from cash', async () => {
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const { db } = await getGameDb();
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await db.update(schema.planes).set({ fuel: 1_000 }).where(eq(schema.planes.id, 'plane-starter'));
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const cashBefore = (await db.select().from(schema.account))[0].cash;
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const res = await post('plane-starter');
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expect(res.status).toBe(200);
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const body = (await res.json()) as {
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account: { cash: number };
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planes: Array<{ id: string; fuel: number; maxFuel: number }>;
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};
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const cost = Math.round((PLANE_TYPES.atr72.maxFuel - 1_000) * FUEL_PRICE_PER_L * 100) / 100;
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expect(body.account.cash).toBeCloseTo(cashBefore - cost, 6);
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const plane = body.planes.find((p) => p.id === 'plane-starter')!;
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expect(plane.fuel).toBe(PLANE_TYPES.atr72.maxFuel); // back to full
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});
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it('rejects a flying plane with 409', async () => {
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const { db } = await getGameDb();
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await db.update(schema.planes)
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.set({ status: 'flying', departureSimTime: Date.now(), contractId: 'c-x' })
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.where(eq(schema.planes.id, 'plane-starter'));
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const res = await post('plane-starter');
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expect(res.status).toBe(409);
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expect(((await res.json()) as { error: string }).error).toMatch(/flying/);
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// Ground it again for later tests.
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await db.update(schema.planes)
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.set({ status: 'available', departureSimTime: null, contractId: null })
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.where(eq(schema.planes.id, 'plane-starter'));
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});
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it('rejects the fill-up with 409 when cash is below the cost', async () => {
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const { db } = await getGameDb();
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await db.update(schema.planes).set({ fuel: 1_000 }).where(eq(schema.planes.id, 'plane-starter'));
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await db.update(schema.account).set({ cash: 10 }); // cost is ~4960
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const res = await post('plane-starter');
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expect(res.status).toBe(409);
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expect(((await res.json()) as { error: string }).error).toMatch(/insufficient funds/i);
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});
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});
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@@ -0,0 +1,11 @@
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import { performAction, refuelPlane } from '@/lib/game/actions';
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// POST /api/planes/:planeId/refuel (v0.8.0) — no body. Fills a grounded plane to
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// maxFuel at the fuel price per missing liter; deducts the cost from cash. 404
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// unknown id; 409 if the plane is flying or cash is insufficient. On success
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// returns the full state snapshot (fuel back to max, cash reduced by the cost).
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export async function POST(_req: Request, ctx: { params: Promise<{ planeId: string }> }) {
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const { planeId } = await ctx.params;
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return performAction((inst) => refuelPlane(inst, planeId));
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}
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