chore: v0.2.3 — e2e launches browsers on shared remote Playwright server by default (E2E_LOCAL/E2E_REMOTE)
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# Changelog
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# Changelog
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## v0.2.3 — 2026-09-16 20:30
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- `playwright.config.ts`: e2e now launches browsers on the shared remote Playwright server (Docker, `ws://192.168.1.4:3000/`) by default — when no env vars are set it exports `PW_TEST_CONNECT_WS_ENDPOINT` pointing at that box; in this mode `baseURL` defaults to this box's LAN IP (`http://192.168.1.26:3000`) because pages load from the remote browser's perspective, while the local `webServer` still auto-starts `npm run dev`
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- `E2E_LOCAL=1` restores fully-local runs (browsers on this box, `localhost:3000` baseURL) as a fallback when the remote server is down; `E2E_REMOTE=1` keeps its previous behavior for runners on other machines — skips `webServer` entirely and pairs with `E2E_BASE_URL`; an explicit `PW_TEST_CONNECT_WS_ENDPOINT` always wins over the default
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## v0.2.2 — 2026-09-16 20:05
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## v0.2.2 — 2026-09-16 20:05
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- `playwright.config.ts`: e2e suite can now run on a different machine than the app — with `E2E_REMOTE=1` the local `webServer` block is skipped entirely and `baseURL` defaults to `http://flight.dev.kkhost.pl`; `E2E_BASE_URL` overrides `baseURL` in both modes; with no env vars set behavior is unchanged (local `webServer` auto-starts `npm run dev`)
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- `playwright.config.ts`: e2e suite can now run on a different machine than the app — with `E2E_REMOTE=1` the local `webServer` block is skipped entirely and `baseURL` defaults to `http://flight.dev.kkhost.pl`; `E2E_BASE_URL` overrides `baseURL` in both modes; with no env vars set behavior is unchanged (local `webServer` auto-starts `npm run dev`)
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{
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{
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"name": "flight-ops",
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"name": "flight-ops",
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"version": "0.2.2",
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"version": "0.2.3",
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"private": true,
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"private": true,
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"scripts": {
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"scripts": {
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"dev": "next dev -p 3000",
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"dev": "next dev -p 3000",
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import { defineConfig } from '@playwright/test';
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import { defineConfig } from '@playwright/test';
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const remote = !!process.env.E2E_REMOTE;
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// Where browsers run and how the app is addressed:
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// (default) browsers on the shared remote Playwright server (Docker, 192.168.1.4:3000);
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// app local via webServer; baseURL = this box's LAN IP because pages load
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// from the remote browser's perspective.
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// E2E_LOCAL=1 everything local — browsers here, localhost baseURL (fallback when B is down).
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// E2E_REMOTE=1 runner not on this box: skip webServer; pair with E2E_BASE_URL if needed.
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const local = process.env.E2E_LOCAL === '1';
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const remoteRunner = process.env.E2E_REMOTE === '1';
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if (!local && !process.env.PW_TEST_CONNECT_WS_ENDPOINT) {
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process.env.PW_TEST_CONNECT_WS_ENDPOINT = 'ws://192.168.1.4:3000/';
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}
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export default defineConfig({
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export default defineConfig({
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testDir: './e2e',
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testDir: './e2e',
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timeout: 30_000,
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timeout: 30_000,
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retries: 1,
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retries: 1,
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use: {
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use: {
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baseURL: process.env.E2E_BASE_URL ?? (remote ? 'http://flight.dev.kkhost.pl' : 'http://localhost:3000'),
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baseURL: process.env.E2E_BASE_URL ?? (local ? 'http://localhost:3000' : 'http://192.168.1.26:3000'),
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trace: 'on-first-retry',
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trace: 'on-first-retry',
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},
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},
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webServer: remote
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webServer: remoteRunner
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? undefined
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? undefined
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: {
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: {
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command: 'npm run dev',
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command: 'npm run dev',
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