Reputation economy: rep-scaled buy/refuel discounts + job reward quality (ISS-072, v0.38.0)
CI / build + unit + e2e (pull_request) Successful in 9m3s
CI / build + unit + e2e (pull_request) Successful in 9m3s
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@@ -5,6 +5,8 @@ import { expect, test } from '@playwright/test';
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import { initialBearingDeg } from '../lib/geo';
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import { weatherFor } from '../lib/weather';
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import { windBurnFactor } from '../lib/sim/movement';
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// v0.38.0 (ISS-072) — reputation discounts: expectations computed from the LIVE snapshot's rep with the real helpers.
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import { FUEL_DISCOUNT_PER_REP, FUEL_PRICE_PER_L, MAX_FUEL_DISCOUNT, repRate } from '../lib/game/catalog';
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// v0.12.0 package model against the live origin (https://flight.dev.kkhost.pl):
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// the full core loop through the UI — hook creates a short package at EDDF → Load
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@@ -21,7 +23,7 @@ const FAR = 'LEZL'; // Seville — a long leg: under the v0.16.0 weighted model
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// Mirrors lib/sim/movement.ts (v0.16.0 weight-proportional burn) + lib/game/catalog.ts (atr72).
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const FUEL_DENSITY_KG_PER_L = 0.8; // Jet-A1 density — must match FUEL_DENSITY_KG_PER_L in movement.ts
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const FUEL_PRICE_PER_L = 0.8; // must match catalog.ts
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// FUEL_PRICE_PER_L is imported from ../lib/game/catalog (v0.38.0) instead of mirrored here.
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const REP_BASE = 1; // lib/sim/engine.ts
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const REP_PER_KM = 0.0005;
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@@ -239,13 +241,14 @@ test('full core loop via UI: load → fly to destination → exact reward + rep
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6,
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);
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// Refuel via the API: cost = (maxFuel − fuel) × FUEL_PRICE_PER_L, deducted exactly.
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// Refuel via the API: cost = (maxFuel − fuel) × FUEL_PRICE_PER_L, rep-scaled (v0.38.0, ISS-072), deducted exactly.
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const refuelRes = await page.request.post(`/api/planes/${planeId}/refuel`);
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expect(refuelRes.ok()).toBeTruthy();
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s = await getState(page);
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const afterRefuel = s.planes.find((p) => p.id === planeId)!;
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expect(afterRefuel.fuel).toBe(afterRefuel.maxFuel); // back to full
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const refuelCost = Math.round((afterRefuel.maxFuel - landed.fuel) * FUEL_PRICE_PER_L * 100) / 100;
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const fuelRate = repRate(s.account.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT);
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const refuelCost = Math.round((afterRefuel.maxFuel - landed.fuel) * FUEL_PRICE_PER_L * (1 - fuelRate) * 100) / 100;
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expect(s.account.cash).toBeCloseTo(before.account.cash + pkg.reward - refuelCost, 6);
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// Restore: fly home (repositioning — no package needed in the v0.12.0 model). ISS-041: the
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