Reputation economy: rep-scaled buy/refuel discounts + job reward quality (ISS-072, v0.38.0)
CI / build + unit + e2e (pull_request) Successful in 9m3s

This commit is contained in:
2026-09-21 10:51:22 +00:00
parent 0f5f3ae23e
commit 8daca54840
16 changed files with 273 additions and 33 deletions
+11 -2
View File
@@ -3,7 +3,7 @@
import { useCallback, useEffect, useRef, useState, type ChangeEvent } from 'react';
import type { GeoJsonFeatureCollection } from '@/lib/airports';
import type { PlaneState, StateSnapshot } from '@/lib/game/state';
import { PLANE_TYPES } from '@/lib/game/catalog';
import { FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT, PLANE_TYPES, repRate } from '@/lib/game/catalog';
import { abandonPenalty } from '@/lib/game/penalty';
import { formatCash, formatDeadlineRelative, formatFuel, formatSimClock, formatSpecialLabel } from '@/lib/format';
import { TIME_SCALES, scaleToSlider, sliderToScale } from '@/lib/timeScale';
@@ -217,7 +217,12 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
(state?.planes.find((p) => p.id === refuelPlaneId && p.status === 'available' && p.fuel < p.maxFuel)) ??
refuelable[0] ??
null;
const refuelCost = refuelPlane && state ? (refuelPlane.maxFuel - refuelPlane.fuel) * state.fuelPricePerL : null;
// v0.38.0 (ISS-072): rep-scaled preview — same formula as the server's refuelPlane 'full' mode.
const fuelDiscountRate = state ? repRate(state.account.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT) : 0;
const refuelCost =
refuelPlane && state
? Math.round((refuelPlane.maxFuel - refuelPlane.fuel) * state.fuelPricePerL * (1 - fuelDiscountRate) * 100) / 100
: null;
// Slider commit (v0.9.1): the displayed value follows the drag optimistically via
// pendingScale; POST /api/sim fires after a 250 ms debounce, or immediately when the
@@ -566,6 +571,10 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
<span data-testid="market-refuel-cost" className="market-preview">
{refuelCost !== null ? formatCash(refuelCost) : ''}
</span>
{/* v0.38.0 (ISS-072): rep discount hint — only when the account actually gets one. */}
{fuelDiscountRate > 0 && (
<span data-testid="refuel-discount" className="special-badge">−{Math.round(fuelDiscountRate * 100)}%</span>
)}
</>
)}
<button
+9 -2
View File
@@ -2,7 +2,7 @@
import { useState } from 'react';
import type { PackageState, PlaneState, StateSnapshot } from '@/lib/game/state';
import { PLANE_TYPES, SELL_FRACTION } from '@/lib/game/catalog';
import { MAX_PLANE_DISCOUNT, PLANE_DISCOUNT_PER_REP, PLANE_TYPES, repRate, SELL_FRACTION } from '@/lib/game/catalog';
import { maxRangeKm } from '@/lib/sim/movement';
import { formatCargo, formatCash, formatDeadlineRelative, formatSpecialLabel } from '@/lib/format';
import { useGameAction } from '@/lib/useGameAction';
@@ -151,6 +151,9 @@ export default function RightPane({ state, loading, applySnapshot, onHover, onEr
// Previews computed client-side from the snapshot's catalog + economy constants (v0.10.0).
const sellEntry = sellPlane ? catalog.find((e) => e.model === sellPlane.model) : undefined;
const sellPayout = sellEntry ? Math.round(sellEntry.price * state.sellFraction * 100) / 100 : null;
// v0.38.0 (ISS-072): the buy row shows the EFFECTIVE price — same rep-scaled formula as the server's buyPlane.
const planeDiscountRate = repRate(state.account.reputation, PLANE_DISCOUNT_PER_REP, MAX_PLANE_DISCOUNT);
const buyPrice = buyEntry ? Math.round(buyEntry.price * (1 - planeDiscountRate) * 100) / 100 : null;
return (
<aside data-testid="right-pane" className="pane right-pane">
@@ -265,8 +268,12 @@ export default function RightPane({ state, loading, applySnapshot, onHover, onEr
))}
</select>
<span data-testid="market-buy-price" className="market-preview">
{buyEntry ? formatCash(buyEntry.price) : ''}
{buyPrice !== null ? formatCash(buyPrice) : ''}
</span>
{/* v0.38.0 (ISS-072): rep discount hint — only when the account actually gets one. */}
{planeDiscountRate > 0 && (
<span data-testid="market-buy-discount" className="special-badge">−{Math.round(planeDiscountRate * 100)}%</span>
)}
<button
type="button"
data-testid="market-buy"