feat: v0.6.0 — data foundation: Drizzle ORM + SQLite (sql.js/WASM) persistence, first-run seed, read-only GET /api/state snapshot
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import { haversineKm } from '@/lib/geo';
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import { PLANE_TYPES, STARTER_MODEL } from './catalog';
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// First-run seed. Everything here is a pure function of (airports, rng, nowMs)
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// so it is fully deterministic and unit-testable: the RNG is injected, never
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// read internally. Production calls this with a crypto-random seed; tests use
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// mulberry32(fixed).
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export interface SeedAirport {
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icao: string;
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name: string;
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lat: number;
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lon: number;
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}
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export type Rng = () => number;
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// Small deterministic PRNG (mulberry32) — good enough for game seeding, and it
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// makes tests reproducible. Returns floats in [0, 1).
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export function mulberry32(seed: number): Rng {
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let a = seed >>> 0;
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return () => {
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a |= 0;
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a = (a + 0x6d2b79f5) | 0;
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let t = Math.imul(a ^ (a >>> 15), 1 | a);
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t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
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return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
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};
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}
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export interface SeedPlane {
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id: string;
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model: string;
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status: 'available' | 'flying';
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fuel: number;
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maxFuel: number;
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locationIcao: string;
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contractId: null;
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lat: number;
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lon: number;
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}
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export interface SeedContract {
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id: string;
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originIcao: string;
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destIcao: string;
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reward: number;
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cargoType: string;
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cargoCount: number;
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deadlineSimTime: number;
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status: 'open';
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planeId: null;
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createdSimTime: number;
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}
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export interface SeedData {
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plane: SeedPlane;
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contracts: SeedContract[];
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account: { cash: number; reputation: number };
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simState: { clockMs: number; timeScale: number; paused: false };
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}
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// --- Tunables (documented so future revenue/cost work can build on them) ---
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export const STARTING_CASH = 20_000;
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export const STARTING_REPUTATION = 10;
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// The starter plane grounds at a large central-European hub. If the ICAO is
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// ever missing from the dataset we fall back to the first airport rather than
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// failing first run. (EDDF = Frankfurt; EDDM is Munich — don't mix them up.)
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export const HUB_ICAO = 'EDDF'; // Frankfurt Main
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export const CONTRACT_COUNT_MIN = 8;
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export const CONTRACT_COUNT_MAX = 12; // inclusive
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// Reward formula (v0.6.0 — deliberately simple; real revenue/cost modeling is a
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// later increment): reward = BASE_REWARD + REWARD_PER_KM * great-circle km.
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export const BASE_REWARD = 500;
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export const REWARD_PER_KM = 2.5;
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// Contract deadlines: now + a plausible game-time window of 6–72 hours.
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const DEADLINE_MIN_HOURS = 6;
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const DEADLINE_MAX_HOURS = 72;
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const CARGO_TYPES = ['Passengers', 'Mail', 'Perishables', 'Electronics', 'Auto parts'] as const;
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export function rewardForDistanceKm(km: number): number {
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return Math.round(BASE_REWARD + REWARD_PER_KM * km);
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}
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function pickHub(airports: SeedAirport[]): SeedAirport {
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return airports.find((a) => a.icao === HUB_ICAO) ?? airports[0];
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}
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export function buildSeed(input: {
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airports: SeedAirport[];
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rng: Rng;
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nowMs: number;
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}): SeedData {
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const { airports, rng, nowMs } = input;
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if (airports.length < 2) throw new Error('seed needs at least two airports');
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const type = PLANE_TYPES[STARTER_MODEL];
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const hub = pickHub(airports);
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const plane: SeedPlane = {
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id: 'plane-starter',
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model: STARTER_MODEL,
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status: 'available',
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fuel: type.maxFuel, // starts full
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maxFuel: type.maxFuel,
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locationIcao: hub.icao,
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contractId: null,
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lat: hub.lat,
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lon: hub.lon,
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};
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const count = CONTRACT_COUNT_MIN + Math.floor(rng() * (CONTRACT_COUNT_MAX - CONTRACT_COUNT_MIN + 1));
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const contracts: SeedContract[] = [];
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for (let i = 0; i < count; i++) {
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// Stable index-based ids for the seed set; runtime-generated entities must
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// use random UUIDs to avoid colliding with these.
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const oi = Math.floor(rng() * airports.length);
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let di = Math.floor(rng() * airports.length);
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if (di === oi) di = (di + 1) % airports.length;
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const origin = airports[oi];
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const dest = airports[di];
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const km = haversineKm(origin.lat, origin.lon, dest.lat, dest.lon);
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const cargoType = CARGO_TYPES[Math.floor(rng() * CARGO_TYPES.length)];
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// Passengers up to the ATR 72's ~68 seats; other cargo in pallets.
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const cargoCount =
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cargoType === 'Passengers' ? 1 + Math.floor(rng() * 68) : 1 + Math.floor(rng() * 50);
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const deadlineMs = (DEADLINE_MIN_HOURS + rng() * (DEADLINE_MAX_HOURS - DEADLINE_MIN_HOURS)) * 3_600_000;
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contracts.push({
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id: `contract-${i + 1}`,
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originIcao: origin.icao,
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destIcao: dest.icao,
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reward: rewardForDistanceKm(km),
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cargoType,
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cargoCount,
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deadlineSimTime: Math.round(nowMs + deadlineMs),
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status: 'open',
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planeId: null,
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createdSimTime: nowMs,
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});
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}
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return {
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plane,
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contracts,
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account: { cash: STARTING_CASH, reputation: STARTING_REPUTATION },
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simState: { clockMs: nowMs, timeScale: 1, paused: false },
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};
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}
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