Auto-refuel on dispatch; remove manual refueling UI/API/action (ISS-082, v0.42.0)
CI / build + unit + e2e (pull_request) Successful in 17m25s

This commit is contained in:
2026-09-21 15:19:39 +00:00
parent b2d03846f5
commit 64da8e67bf
28 changed files with 479 additions and 1008 deletions
+5 -80
View File
@@ -3,7 +3,7 @@
import { useCallback, useEffect, useRef, useState, type ChangeEvent } from 'react';
import type { GeoJsonFeatureCollection } from '@/lib/airports';
import type { PlaneState, StateSnapshot } from '@/lib/game/state';
import { FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT, PLANE_TYPES, repRate } from '@/lib/game/catalog';
import { PLANE_TYPES } from '@/lib/game/catalog';
import { abandonPenalty } from '@/lib/game/penalty';
import { formatCash, formatDeadlineRelative, formatFuel, formatSimClock, formatSpecialLabel } from '@/lib/format';
import { TIME_SCALES, scaleToSlider, sliderToScale } from '@/lib/timeScale';
@@ -19,7 +19,7 @@ interface LeftPaneProps {
// The shell's single-poll refresh — called after a sim-control POST so the pane updates immediately.
onRefresh: () => void;
// ISS-021 (v0.20.0): push the full snapshot returned by an action endpoint into the shared shell
// state — needed now that the per-plane cargo rows' refuel/fly/abandon actions live in this pane.
// state — needed now that the per-plane cargo rows' fly/abandon actions live in this pane.
applySnapshot: (snapshot: StateSnapshot) => void;
// ISS-002 (v0.15.0): report fleet-row hovers to the shell so the map can highlight the plane.
onHover: (target: HoverTarget | null) => void;
@@ -101,11 +101,6 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
const [relocatePlaneId, setRelocatePlaneId] = useState<string | null>(null);
const [relocateDestIcao, setRelocateDestIcao] = useState<string | null>(null);
// ISS-035 (v0.23.0): Refuel-to-full selection — moved here from the right-pane market row; same
// "effective selection" pattern as Relocate above: the user's pick while it stays refuelable, else
// a sensible default (first grounded plane with fuel below max).
const [refuelPlaneId, setRefuelPlaneId] = useState<string | null>(null);
// ISS-010 (v0.18.0): one-time /api/airports fetch per page life — destination options for the
// Relocate section, sorted by name so e2e selection is stable. Same promise-ref pattern as Map.tsx;
// on failure airportOptions stays null and the Relocate button simply remains disabled. Moved here
@@ -202,7 +197,7 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
// endpoint (pure repositioning, no package needed since v0.12.0). Moved here from the right-pane
// market row; with state null both fall back to null and the section isn't rendered.
// ISS-053 (v0.32.0): widened from grounded-only to ALL planes — a flying plane's relocation is
// queued instead of started immediately (see relocate-go below). `grounded` stays for Refuel.
// queued instead of started immediately (see relocate-go below).
const relocatable = state ? state.planes : [];
const relocatePlane = relocatable.find((p) => p.id === relocatePlaneId) ?? relocatable[0] ?? null;
const relocateDest =
@@ -213,22 +208,6 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
relocatePlane?.status === 'flying' && relocateDest !== null &&
(relocatePlane.destIcao === relocateDest.icao || relocatePlane.queue.includes(relocateDest.icao));
// ISS-035 (v0.23.0): Refuel-to-full — any GROUNDED plane with fuel below max can be topped up via the
// existing refuel endpoint (no body → server defaults to mode 'full'). Moved here from the right-pane
// market row; grounded-only, and with state null falls back to null.
const grounded = relocatable.filter((p) => p.status === 'available');
const refuelable = grounded.filter((p) => p.fuel < p.maxFuel);
const refuelPlane =
(state?.planes.find((p) => p.id === refuelPlaneId && p.status === 'available' && p.fuel < p.maxFuel)) ??
refuelable[0] ??
null;
// v0.38.0 (ISS-072): rep-scaled preview — same formula as the server's refuelPlane 'full' mode.
const fuelDiscountRate = state ? repRate(state.account.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT) : 0;
const refuelCost =
refuelPlane && state
? Math.round((refuelPlane.maxFuel - refuelPlane.fuel) * state.fuelPricePerL * (1 - fuelDiscountRate) * 100) / 100
: null;
// Slider commit (v0.9.1): the displayed value follows the drag optimistically via
// pendingScale; POST /api/sim fires after a 250 ms debounce, or immediately when the
// user releases the slider (browsers fire a native 'change' on release). The server's
@@ -444,16 +423,8 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
Fly to {pkg.destIcao}
</span>
</button>
{/* ISS-082 (v0.42.0): the per-leg Refuel button is gone — dispatch auto-refuels. */}
<div className="onboard-actions">
<button
type="button"
data-testid={`refuel-for-${pkg.id}`}
className="pane-btn"
disabled={actionsBusy || p.status !== 'available'}
onClick={() => void runAction(`/api/planes/${p.id}/refuel`, { mode: 'forFlight', packageId: pkg.id })}
>
Refuel
</button>
<button
type="button"
data-testid={`abandon-${pkg.id}`}
@@ -586,53 +557,7 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
</div>
</section>
{/* ISS-035 (v0.23.0): moved here from the right-pane market row — it belongs with everything else
about our planes, next to Relocate. Plain section: no hover handlers (refuel is not a route). */}
<section className="pane-section" data-testid="refuel-section">
<h3 className="pane-heading">Refuel</h3>
{/* Moved verbatim from the right-pane Market section — same testids/labels; the per-package
"Refuel" button in the fleet rows (mode 'forFlight') is a different feature and stays there. */}
<div className="market-row">
{refuelable.length === 0 ? (
<span data-testid="market-refuel-none" className="pane-muted">
All tanks full.
</span>
) : (
<>
<select
data-testid="market-refuel-plane"
aria-label="Plane to refuel"
value={refuelPlane?.id ?? ''}
onChange={(e) => setRefuelPlaneId(e.target.value || null)}
>
{refuelable.map((p) => (
<option key={p.id} value={p.id}>
{PLANE_TYPES[p.model]?.name ?? p.model} — {Math.round(p.fuel)} / {p.maxFuel} L
</option>
))}
</select>
<span data-testid="market-refuel-cost" className="market-preview">
{refuelCost !== null ? formatCash(refuelCost) : ''}
</span>
{/* v0.38.0 (ISS-072): rep discount hint — only when the account actually gets one. */}
{fuelDiscountRate > 0 && (
<span data-testid="refuel-discount" className="special-badge">−{Math.round(fuelDiscountRate * 100)}%</span>
)}
</>
)}
<button
type="button"
data-testid="market-refuel"
className="pane-btn"
disabled={actionsBusy || refuelPlane === null}
onClick={() => {
if (refuelPlane) void runAction(`/api/planes/${refuelPlane.id}/refuel`);
}}
>
Refuel to full
</button>
</div>
</section>
{/* ISS-082 (v0.42.0): the "Refuel to full" section is gone — dispatch auto-refuels instead. */}
<section className="pane-section">
<h3 className="pane-heading">Time</h3>