Auto-refuel on dispatch; remove manual refueling UI/API/action (ISS-082, v0.42.0)
CI / build + unit + e2e (pull_request) Successful in 17m25s

This commit is contained in:
2026-09-21 15:19:39 +00:00
parent b2d03846f5
commit 64da8e67bf
28 changed files with 479 additions and 1008 deletions
+6 -6
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@@ -63,17 +63,17 @@ describe('POST /api/planes/:planeId/fly', () => {
.where(eq(schema.planes.id, 'plane-starter'));
});
it('rejects a leg the plane cannot fuel with 409 (burn > fuel)', async () => {
it('rejects a leg that does not fit even a full tank with 409 (ISS-082 backstop)', async () => {
const { db } = await getGameDb();
// EDDF → LEMD ≈ 1950 km × 1.75 L/km ≈ 3400 L — far more than 1 L.
await db.update(schema.planes).set({ fuel: 1 }).where(eq(schema.planes.id, 'plane-starter'));
// UNNT → LPPD ≈ 7670 km needs ~10k L — beyond the ATR's 6300 L tank, so no auto-refuel can make it flyable.
await db.update(schema.planes).set({ locationIcao: 'UNNT' }).where(eq(schema.planes.id, 'plane-starter'));
const res = await post('plane-starter', { destIcao: 'LEMD' });
const res = await post('plane-starter', { destIcao: 'LPPD' });
expect(res.status).toBe(409);
expect(((await res.json()) as { error: string }).error).toMatch(/insufficient fuel/i);
// Refill for later tests.
await db.update(schema.planes).set({ fuel: 6300 }).where(eq(schema.planes.id, 'plane-starter'));
// Put the starter back at the hub for later tests.
await db.update(schema.planes).set({ locationIcao: 'EDDF' }).where(eq(schema.planes.id, 'plane-starter'));
});
it('flies the plane and returns the full snapshot with departure + destination set', async () => {
@@ -1,171 +0,0 @@
import fs from 'node:fs/promises';
import os from 'node:os';
import path from 'node:path';
import { eq } from 'drizzle-orm';
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import * as schema from '@/lib/db/schema';
import { getGameDb } from '@/lib/db/client';
import { loadAirportsGeoJson } from '@/lib/airports';
import { haversineKm, initialBearingDeg } from '@/lib/geo';
import { weatherFor } from '@/lib/weather';
import { requiredFuelFor, windBurnFactor } from '@/lib/sim/movement';
import { FUEL_PRICE_PER_L, PLANE_TYPES } from '@/lib/game/catalog';
import { HUB_ICAO } from '@/lib/game/seed';
import { POST } from './route';
let dir: string;
beforeAll(async () => {
// Same pattern as app/api/state/route.test.ts: point the DB singleton at a
// throwaway file (fresh module registry per test file → fresh singleton).
dir = await fs.mkdtemp(path.join(os.tmpdir(), 'flight-refuel-api-'));
process.env.FLIGHT_DB_PATH = path.join(dir, 'refuel.db');
});
afterAll(async () => {
delete process.env.FLIGHT_DB_PATH;
await fs.rm(dir, { recursive: true, force: true });
});
const post = (planeId: string, body?: unknown) =>
POST(
new Request(`http://localhost/api/planes/${planeId}/refuel`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: body === undefined ? undefined : JSON.stringify(body),
}),
{ params: Promise.resolve({ planeId }) },
);
describe('POST /api/planes/:planeId/refuel', () => {
it('rejects an unknown id with 404', async () => {
const res = await post('ghost');
expect(res.status).toBe(404);
});
it('fills a partially empty tank and deducts (maxFuel − fuel) × FUEL_PRICE_PER_L from cash', async () => {
const { db } = await getGameDb();
await db.update(schema.planes).set({ fuel: 1_000 }).where(eq(schema.planes.id, 'plane-starter'));
const cashBefore = (await db.select().from(schema.account))[0].cash;
const res = await post('plane-starter');
expect(res.status).toBe(200);
const body = (await res.json()) as {
account: { cash: number };
planes: Array<{ id: string; fuel: number; maxFuel: number }>;
};
const cost = Math.round((PLANE_TYPES.atr72.maxFuel - 1_000) * FUEL_PRICE_PER_L * 100) / 100;
expect(body.account.cash).toBeCloseTo(cashBefore - cost, 6);
const plane = body.planes.find((p) => p.id === 'plane-starter')!;
expect(plane.fuel).toBe(PLANE_TYPES.atr72.maxFuel); // back to full
});
it('rejects a flying plane with 409', async () => {
const { db } = await getGameDb();
await db.update(schema.planes)
.set({ status: 'flying', departureSimTime: Date.now(), destIcao: 'LEMD' })
.where(eq(schema.planes.id, 'plane-starter'));
const res = await post('plane-starter');
expect(res.status).toBe(409);
expect(((await res.json()) as { error: string }).error).toMatch(/flying/);
// Ground it again for later tests.
await db.update(schema.planes)
.set({ status: 'available', departureSimTime: null, destIcao: null })
.where(eq(schema.planes.id, 'plane-starter'));
});
it('rejects the fill-up with 409 when cash is below the cost', async () => {
const { db } = await getGameDb();
await db.update(schema.planes).set({ fuel: 1_000 }).where(eq(schema.planes.id, 'plane-starter'));
await db.update(schema.account).set({ cash: 10 }); // cost is ~4960
const res = await post('plane-starter');
expect(res.status).toBe(409);
expect(((await res.json()) as { error: string }).error).toMatch(/insufficient funds/i);
});
it('accepts an explicit {mode:"full"} body exactly like no body', async () => {
const { db } = await getGameDb();
await db.update(schema.account).set({ cash: 50_000 }); // previous test left the account poor
await db.update(schema.planes).set({ fuel: 1_000 }).where(eq(schema.planes.id, 'plane-starter'));
const res = await post('plane-starter', { mode: 'full' });
expect(res.status).toBe(200);
const body = (await res.json()) as { planes: Array<{ id: string; fuel: number }> };
expect(body.planes.find((p) => p.id === 'plane-starter')!.fuel).toBe(PLANE_TYPES.atr72.maxFuel);
});
it('rejects an unknown mode with 400', async () => {
const res = await post('plane-starter', { mode: 'half' });
expect(res.status).toBe(400);
expect(((await res.json()) as { error: string }).error).toMatch(/mode/);
});
it('rejects forFlight without a packageId with 400', async () => {
const res = await post('plane-starter', { mode: 'forFlight' });
expect(res.status).toBe(400);
expect(((await res.json()) as { error: string }).error).toMatch(/packageId/);
});
it('rejects an unknown body field with 400', async () => {
const res = await post('plane-starter', { liters: 100 });
expect(res.status).toBe(400);
expect(((await res.json()) as { error: string }).error).toMatch(/unknown field/);
});
it('rejects invalid JSON with 400', async () => {
const res = await POST(
new Request(`http://localhost/api/planes/plane-starter/refuel`, { method: 'POST', body: '{nope' }),
{ params: Promise.resolve({ planeId: 'plane-starter' }) },
);
expect(res.status).toBe(400);
});
it('forFlight buys 150% of the weather-adjusted leg requirement', async () => {
const { db } = await getGameDb();
await db.update(schema.account).set({ cash: 50_000 });
// A loaded EDDF → LEMD package on the starter (direct row — loadPackage is covered in actions tests).
await db.insert(schema.packages).values({
id: 'p-ff-api', originIcao: HUB_ICAO, destIcao: 'LEMD', reward: 1_000, cargoType: 'Mail', cargoCount: 4,
deadlineSimTime: Date.now() + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: Date.now(),
});
const fc = await loadAirportsGeoJson();
const from = fc.features.find((f) => f.properties.icao === HUB_ICAO)!.properties;
const to = fc.features.find((f) => f.properties.icao === 'LEMD')!.properties;
const km = haversineKm(from.lat, from.lon, to.lat, to.lon);
const type = PLANE_TYPES.atr72;
// Same wind-adjusted requirement the server computes (v0.36.0).
const w = weatherFor(HUB_ICAO);
const required = requiredFuelFor(
type.burnPerKm * windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon)),
type.emptyWeightKg,
type.maxFuel,
km,
);
const startFuel = Math.round(required / 2); // partial tank so L > 0
await db.update(schema.planes).set({ fuel: startFuel }).where(eq(schema.planes.id, 'plane-starter'));
const cashBefore = (await db.select().from(schema.account))[0].cash;
const res = await post('plane-starter', { mode: 'forFlight', packageId: 'p-ff-api' });
expect(res.status).toBe(200);
const body = (await res.json()) as {
account: { cash: number };
planes: Array<{ id: string; fuel: number }>;
};
// ISS-071: target is 150% of the requirement, capped at tank capacity.
const targetFuel = Math.min(type.maxFuel, Math.max(startFuel, required * 1.5));
const cost = Math.round((targetFuel - startFuel) * FUEL_PRICE_PER_L * 100) / 100;
expect(body.account.cash).toBeCloseTo(cashBefore - cost, 6);
expect(body.planes.find((p) => p.id === 'plane-starter')!.fuel).toBeCloseTo(targetFuel, 6);
// Clean up the test package.
await db.delete(schema.packages).where(eq(schema.packages.id, 'p-ff-api'));
});
});
-47
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@@ -1,47 +0,0 @@
import { performAction, refuelPlane } from '@/lib/game/actions';
// POST /api/planes/:planeId/refuel (v0.8.0; optional body v0.16.0) — fills a grounded
// plane at the fuel price per added liter and deducts the cost from cash. The body is
// OPTIONAL: no body, {} or {mode:'full'} fill to maxFuel (the original behavior);
// {mode:'forFlight', packageId} adds just enough for that loaded package's destination
// leg. 400 bad body (unknown field, unknown mode, forFlight without packageId); 404
// unknown plane/package id; 409 if the plane is flying, the package isn't loaded on it
// (or is expired), the leg doesn't fit a full tank, or cash is insufficient. On success
// returns the full state snapshot (fuel raised by exactly the added liters).
export async function POST(req: Request, ctx: { params: Promise<{ planeId: string }> }) {
const { planeId } = await ctx.params;
let body: unknown;
try {
const text = await req.text();
body = text ? JSON.parse(text) : {};
} catch {
return Response.json({ error: 'invalid JSON body' }, { status: 400 });
}
if (typeof body !== 'object' || body === null || Array.isArray(body)) {
return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
}
const input = body as Record<string, unknown>;
for (const key of Object.keys(input)) {
if (key !== 'mode' && key !== 'packageId') {
return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
}
}
const mode = input.mode ?? 'full';
if (mode !== 'full' && mode !== 'forFlight') {
return Response.json({ error: 'mode must be "full" or "forFlight"' }, { status: 400 });
}
let packageId: string | undefined;
if (input.packageId !== undefined) {
if (typeof input.packageId !== 'string' || input.packageId.length === 0) {
return Response.json({ error: 'packageId must be a non-empty string' }, { status: 400 });
}
packageId = input.packageId;
}
if (mode === 'forFlight' && !packageId) {
return Response.json({ error: 'packageId is required when mode is "forFlight"' }, { status: 400 });
}
return performAction((inst) => refuelPlane(inst, planeId, { mode, packageId }));
}
+65
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@@ -0,0 +1,65 @@
import { eq } from 'drizzle-orm';
import { getGameDb, persist } from '@/lib/db/client';
import * as schema from '@/lib/db/schema';
import { getStateSnapshot } from '@/lib/game/state';
import { tickNow } from '@/lib/sim/engine';
// TEST-ONLY hook (v0.42.0, ISS-082) — lets the e2e suite force a plane's fuel level now that the
// manual /refuel endpoint is gone (dispatch auto-refuels instead). Disabled unless FLIGHT_TEST_HOOKS=1
// (set in docker-compose.yml for the e2e instance only); every other deployment 404s here. Sibling of
// /api/test/set-health — same gate, same conventions.
//
// POST /api/test/set-fuel
// body { planeId: string, fuel: number } — both required; planeId must name an existing plane
// (404 otherwise) and fuel a finite number in [0, the plane's maxFuel] (400 outside). Sets the
// planes row's fuel directly and returns the full state snapshot after ticking.
export async function POST(req: Request) {
if (process.env.FLIGHT_TEST_HOOKS !== '1') {
return Response.json({ error: 'test hooks disabled' }, { status: 404 });
}
let body: unknown = {};
try {
const text = await req.text();
body = text ? JSON.parse(text) : {};
} catch {
return Response.json({ error: 'invalid JSON body' }, { status: 400 });
}
if (typeof body !== 'object' || body === null || Array.isArray(body)) {
return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
}
const input = body as Record<string, unknown>;
for (const key of Object.keys(input)) {
if (key !== 'planeId' && key !== 'fuel') {
return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
}
}
const planeId = input.planeId;
if (typeof planeId !== 'string' || planeId.length === 0) {
return Response.json({ error: 'planeId is required and must be a non-empty string' }, { status: 400 });
}
const fuel = input.fuel;
if (typeof fuel !== 'number' || !Number.isFinite(fuel)) {
return Response.json({ error: 'fuel is required and must be a finite number' }, { status: 400 });
}
try {
const inst = await getGameDb();
await tickNow(); // clock is current before the snapshot we return (same as siblings)
const rows = await inst.db.select().from(schema.planes).where(eq(schema.planes.id, planeId));
if (!rows[0]) {
return Response.json({ error: `plane ${planeId} not found` }, { status: 404 });
}
if (fuel < 0 || fuel > rows[0].maxFuel) {
return Response.json({ error: `fuel must be in [0, maxFuel] — this plane's tank holds ${rows[0].maxFuel} L` }, { status: 400 });
}
await inst.db.update(schema.planes).set({ fuel }).where(eq(schema.planes.id, planeId));
await persist(inst);
return Response.json(await getStateSnapshot());
} catch (err) {
console.error('test hook failed', err);
return Response.json({ error: 'test hook failed' }, { status: 500 });
}
}
+1 -1
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@@ -44,7 +44,7 @@ export default function Home() {
return (
<div className="app-shell">
{/* ISS-021 (v0.20.0) — applySnapshot also reaches the left pane: its On board section's
refuel/fly/abandon actions push their response snapshot into the shared state */}
fly/abandon actions push their response snapshot into the shared state */}
<LeftPane state={state} loading={loading} error={error} onRefresh={refresh} applySnapshot={applySnapshot} onHover={setHovered} onError={onError} />
{/* v0.11.0 — the same polled snapshot drives the map's plane markers + route lines;
ISS-010 (v0.18.0) — applySnapshot lets the airport popup's Relocate row push its