feat: v0.9.1 — left-pane time controls refined: log-scale slider (t→round(60^t), 250 ms debounced commit with release flush + in-flight queue) replaces the scale select; game clock now shows seconds (HH:MM:SS UTC)
This commit is contained in:
@@ -1,5 +1,14 @@
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# Changelog
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# Changelog
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## v0.9.1 — 2026-09-17 16:03
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- **Log-scale time slider** (left-pane UI refinement): the 1x–60x `<select>` in `components/LeftPane.tsx` is replaced by a single `<input type="range" data-testid="time-scale-slider">` — position t ∈ [0,1] maps to `scale = round(60^t)` (t=0→1×, mid≈8×, t=1→60×) so equal slider distances are equal multiplicative steps; 60 discrete positions (`step = 1/59`) keep keyboard arrows usable (~7% per step). The current value is shown beside the slider as "N×" (`data-testid="time-scale-value"`); pause/resume toggle unchanged
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- **Debounced commit**: dragging updates the displayed value optimistically; `POST /api/sim {timeScale}` fires after a 250 ms debounce and flushes immediately on release (native `change` event); a commit landing while another POST is in flight is held in a single slot and flushed right after, so rapid slider moves never drop the last intent — server's [1,60] clamp kept as backstop, no new dependencies
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- **Pure mapping helpers** in new `lib/timeScale.ts`: `sliderToScale(t)` / `scaleToSlider(scale)`, both clamped; exact at endpoints and round-tripping every integer 1..60
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- **Game clock shows seconds**: `formatSimClock` (in `lib/format.ts`) now renders the sim clock as `YYYY-MM-DD HH:MM:SS UTC` — same deterministic UTC wall-clock, seconds added
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- No backend changes: `POST /api/sim` signature and clamp unchanged; no OpenAPI change
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- Tests: unit — new `lib/timeScale.test.ts` (endpoint exactness 0→1/1→60, mid-slider ≈8×, monotonic non-decreasing over a 2000-step grid, full 1..60 coverage, clamping of out-of-range/non-finite input, round-trip for all integers 1..60) and `lib/format.test.ts` clock expectations updated to include seconds; e2e — `e2e/panes.spec.ts` time-controls test re-driven through the slider (keyboard End → max asserts label "60×" + `/api/state` timeScale=60, Home → min asserts "1×" + timeScale=1) and now also asserts the clock text matches `HH:MM:SS`; live instance restored to scale 1 + unpaused in-test and in `afterEach` as before
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- Verified: unit suite 150 → 159 green; `tsc --noEmit` clean; e2e re-run against the rebuilt compose instance
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## v0.9.0 — 2026-09-17 14:24
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## v0.9.0 — 2026-09-17 14:24
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- **Single-screen 3-pane shell** (PLAN.md "Layout" increment): `app/page.tsx` is now a CSS grid (`grid-template-columns: 300px minmax(0, 1fr) 320px`) — left Assets pane, center = the existing `<Map/>` **untouched** (its `.map-wrap` fills the middle column, header included), right placeholder `data-testid="right-pane"` with a subtle "Jobs & Market" heading so the next increment has a home
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- **Single-screen 3-pane shell** (PLAN.md "Layout" increment): `app/page.tsx` is now a CSS grid (`grid-template-columns: 300px minmax(0, 1fr) 320px`) — left Assets pane, center = the existing `<Map/>` **untouched** (its `.map-wrap` fills the middle column, header included), right placeholder `data-testid="right-pane"` with a subtle "Jobs & Market" heading so the next increment has a home
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- **Single polling source**: new hook `lib/useGameState.ts` polls `GET /api/state` every 1000 ms (configurable arg) and returns `{state, loading, error, refresh}` — overlap guard skips a tick while the previous request is still in flight, interval cleaned up on unmount. Called ONCE in `app/page.tsx`; the snapshot flows down as props so later panes share one poll loop instead of running their own
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- **Single polling source**: new hook `lib/useGameState.ts` polls `GET /api/state` every 1000 ms (configurable arg) and returns `{state, loading, error, refresh}` — overlap guard skips a tick while the previous request is still in flight, interval cleaned up on unmount. Called ONCE in `app/page.tsx`; the snapshot flows down as props so later panes share one poll loop instead of running their own
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+11
-6
@@ -218,20 +218,25 @@ body {
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gap: 8px;
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gap: 8px;
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}
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}
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.time-controls button,
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.time-controls button {
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.time-controls select {
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font-size: 12px;
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font-size: 12px;
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padding: 4px 10px;
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padding: 4px 10px;
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border-radius: 4px;
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border-radius: 4px;
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border: 1px solid rgba(148, 163, 184, 0.4);
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border: 1px solid rgba(148, 163, 184, 0.4);
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background: rgba(30, 41, 59, 0.9);
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background: rgba(30, 41, 59, 0.9);
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color: #e2e8f0;
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color: #e2e8f0;
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}
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.time-controls button {
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cursor: pointer;
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cursor: pointer;
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}
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}
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.time-controls select {
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.time-controls input[type='range'] {
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flex: 1;
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flex: 1;
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accent-color: #38bdf8;
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}
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.time-scale-value {
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font-size: 12px;
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color: #e2e8f0;
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min-width: 34px;
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text-align: right;
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font-variant-numeric: tabular-nums;
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}
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}
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+102
-33
@@ -1,9 +1,10 @@
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'use client';
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'use client';
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import { useState, type ChangeEvent } from 'react';
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import { useCallback, useEffect, useRef, useState, type ChangeEvent } from 'react';
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import type { ContractState, PlaneState, StateSnapshot } from '@/lib/game/state';
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import type { ContractState, PlaneState, StateSnapshot } from '@/lib/game/state';
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import { PLANE_TYPES } from '@/lib/game/catalog';
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import { PLANE_TYPES } from '@/lib/game/catalog';
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import { formatCash, formatFuel, formatSimClock } from '@/lib/format';
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import { formatCash, formatFuel, formatSimClock } from '@/lib/format';
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import { scaleToSlider, sliderToScale } from '@/lib/timeScale';
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interface LeftPaneProps {
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interface LeftPaneProps {
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state: StateSnapshot | null;
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state: StateSnapshot | null;
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@@ -13,7 +14,10 @@ interface LeftPaneProps {
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onRefresh: () => void;
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onRefresh: () => void;
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}
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}
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const SCALE_OPTIONS = Array.from({ length: 60 }, (_, i) => i + 1); // 1x–60x, matching POST /api/sim's clamp range
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// Log-scale slider (v0.9.1): position t ∈ [0,1] → scale = round(60^t), so equal distances
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// are equal multiplicative steps. 60 discrete positions keep keyboard arrows usable (~7% per step).
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const SCALE_SLIDER_STEP = 1 / 59;
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const SCALE_COMMIT_DEBOUNCE_MS = 250;
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function planeLocation(p: PlaneState, contracts: ContractState[]): string {
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function planeLocation(p: PlaneState, contracts: ContractState[]): string {
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if (p.status === 'flying' && p.contractId) {
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if (p.status === 'flying' && p.contractId) {
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@@ -28,29 +32,95 @@ export default function LeftPane({ state, loading, error, onRefresh }: LeftPaneP
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// POST /api/sim, then refetch the full snapshot immediately so the pane reflects the new
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// POST /api/sim, then refetch the full snapshot immediately so the pane reflects the new
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// controls without waiting for the next poll tick. On failure keep the stale UI — the
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// controls without waiting for the next poll tick. On failure keep the stale UI — the
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// running poll retries on its own and surfaces the error state.
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// running poll retries on its own and surfaces the error state. A commit that lands while
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const applySimControls = async (body: { timeScale?: number; paused?: boolean }) => {
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// another POST is in flight is held in a single slot and flushed right after, so the last
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if (busy) return;
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// user intent always reaches the server (the server's [1,60] clamp stays as backstop).
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setBusy(true);
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const queuedRef = useRef<{ timeScale?: number; paused?: boolean } | null>(null);
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try {
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const res = await fetch('/api/sim', {
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const applySimControls = useCallback(
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method: 'POST',
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async (body: { timeScale?: number; paused?: boolean }) => {
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headers: { 'Content-Type': 'application/json' },
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if (busy) {
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body: JSON.stringify(body),
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queuedRef.current = body;
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cache: 'no-store',
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return;
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});
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}
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if (!res.ok) throw new Error(`POST /api/sim → HTTP ${res.status}`);
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setBusy(true);
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onRefresh();
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try {
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} catch (err) {
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const res = await fetch('/api/sim', {
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console.error('failed to apply sim controls', err);
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method: 'POST',
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} finally {
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headers: { 'Content-Type': 'application/json' },
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setBusy(false);
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body: JSON.stringify(body),
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}
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cache: 'no-store',
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};
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});
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if (!res.ok) throw new Error(`POST /api/sim → HTTP ${res.status}`);
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onRefresh();
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} catch (err) {
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console.error('failed to apply sim controls', err);
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} finally {
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setBusy(false);
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const queued = queuedRef.current;
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if (queued !== null) {
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queuedRef.current = null;
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void applySimControls(queued);
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}
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}
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},
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[busy, onRefresh],
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);
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const paused = state?.simState.paused ?? false;
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const paused = state?.simState.paused ?? false;
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const timeScale = state?.simState.timeScale ?? 1;
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const timeScale = state?.simState.timeScale ?? 1;
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// Slider commit (v0.9.1): the displayed value follows the drag optimistically via
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// pendingScale; POST /api/sim fires after a 250 ms debounce, or immediately when the
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// user releases the slider (browsers fire a native 'change' on release). The server's
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// [1,60] clamp stays as the backstop.
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const [pendingScale, setPendingScaleState] = useState<number | null>(null);
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const pendingRef = useRef<number | null>(null);
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const commitTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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const setPending = useCallback((s: number | null) => {
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pendingRef.current = s;
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setPendingScaleState(s);
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}, []);
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const commitNow = useCallback(() => {
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if (commitTimerRef.current !== null) {
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clearTimeout(commitTimerRef.current);
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commitTimerRef.current = null;
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}
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const s = pendingRef.current;
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if (s === null) return;
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setPending(null);
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void applySimControls({ timeScale: s });
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}, [applySimControls, setPending]);
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const onSliderInput = useCallback(
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(e: ChangeEvent<HTMLInputElement>) => {
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setPending(sliderToScale(Number(e.target.value)));
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if (commitTimerRef.current !== null) clearTimeout(commitTimerRef.current);
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commitTimerRef.current = setTimeout(commitNow, SCALE_COMMIT_DEBOUNCE_MS);
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},
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[commitNow, setPending],
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);
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const sliderRef = useRef<HTMLInputElement>(null);
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useEffect(() => {
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const el = sliderRef.current;
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if (!el) return;
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el.addEventListener('change', commitNow); // flush on pointer-up / keyboard release
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return () => el.removeEventListener('change', commitNow);
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}, [commitNow]);
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// Drop any pending debounce timer on unmount.
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useEffect(
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() => () => {
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if (commitTimerRef.current !== null) clearTimeout(commitTimerRef.current);
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},
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[],
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);
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const displayedScale = pendingScale ?? timeScale;
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return (
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return (
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<aside data-testid="left-pane" className="pane left-pane">
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<aside data-testid="left-pane" className="pane left-pane">
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<h2 className="pane-title">Assets</h2>
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<h2 className="pane-title">Assets</h2>
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@@ -109,19 +179,18 @@ export default function LeftPane({ state, loading, error, onRefresh }: LeftPaneP
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>
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>
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{paused ? 'Resume' : 'Pause'}
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{paused ? 'Resume' : 'Pause'}
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</button>
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</button>
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<select
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<input
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data-testid="time-scale-select"
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ref={sliderRef}
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type="range"
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data-testid="time-scale-slider"
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aria-label="Time scale"
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aria-label="Time scale"
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value={String(timeScale)}
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min={0}
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disabled={busy}
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max={1}
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onChange={(e: ChangeEvent<HTMLSelectElement>) => void applySimControls({ timeScale: Number(e.target.value) })}
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step={SCALE_SLIDER_STEP}
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>
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value={scaleToSlider(displayedScale)}
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{SCALE_OPTIONS.map((n) => (
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onChange={onSliderInput}
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<option key={n} value={n}>
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/>
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{n}x
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<span data-testid="time-scale-value">{displayedScale}×</span>
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</option>
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))}
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</select>
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</div>
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</div>
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</section>
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</section>
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+15
-5
@@ -54,7 +54,7 @@ test('left pane renders wallet, reputation and the starter fleet at Frankfurt',
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await expect(page.getByTestId('sim-clock')).toContainText(/UTC/);
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await expect(page.getByTestId('sim-clock')).toContainText(/UTC/);
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});
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});
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test('time controls: pause freezes the sim and the scale selector sets timeScale=60', async ({ page }) => {
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test('time controls: pause freezes the sim and the log-scale slider sets timeScale', async ({ page }) => {
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await page.goto('/');
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await page.goto('/');
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const pauseBtn = page.getByTestId('pause-toggle');
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const pauseBtn = page.getByTestId('pause-toggle');
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await expect(pauseBtn).toBeVisible({ timeout: 15_000 });
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await expect(pauseBtn).toBeVisible({ timeout: 15_000 });
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@@ -65,11 +65,21 @@ test('time controls: pause freezes the sim and the scale selector sets timeScale
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// …and in the pane itself (the refetch after POST flips the button to Resume).
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// …and in the pane itself (the refetch after POST flips the button to Resume).
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await expect(pauseBtn).toHaveText('Resume');
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await expect(pauseBtn).toHaveText('Resume');
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// Scale via the UI select.
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// Scale via the log-scale slider. End jumps to max (t=1 → 60×): the label updates
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const scaleSelect = page.getByTestId('time-scale-select');
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// optimistically on input, and release flushes the debounced POST immediately.
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await scaleSelect.selectOption('60');
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const slider = page.getByTestId('time-scale-slider');
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await slider.focus();
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await page.keyboard.press('End');
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await expect(page.getByTestId('time-scale-value')).toHaveText('60×', { timeout: 10_000 });
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await expect.poll(async () => (await getState(page)).simState.timeScale, { timeout: 10_000 }).toBe(60);
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await expect.poll(async () => (await getState(page)).simState.timeScale, { timeout: 10_000 }).toBe(60);
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await expect(scaleSelect).toHaveValue('60');
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// Home jumps to min (t=0 → 1×).
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await page.keyboard.press('Home');
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await expect(page.getByTestId('time-scale-value')).toHaveText('1×', { timeout: 10_000 });
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await expect.poll(async () => (await getState(page)).simState.timeScale, { timeout: 10_000 }).toBe(1);
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// Game clock shows seconds: YYYY-MM-DD HH:MM:SS UTC.
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await expect(page.getByTestId('sim-clock')).toContainText(/^\d{4}-\d{2}-\d{2} \d{2}:\d{2}:\d{2} UTC/);
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// Restore the live instance to scale 1 + unpaused (afterEach enforces this too).
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// Restore the live instance to scale 1 + unpaused (afterEach enforces this too).
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const restore = await page.request.post('/api/sim', { data: { timeScale: 1, paused: false } });
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const restore = await page.request.post('/api/sim', { data: { timeScale: 1, paused: false } });
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+4
-3
@@ -22,8 +22,9 @@ describe('formatFuel', () => {
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});
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});
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describe('formatSimClock', () => {
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describe('formatSimClock', () => {
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it('formats epoch ms as a UTC wall-clock string (deterministic across timezones)', () => {
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it('formats epoch ms as a UTC wall-clock string with seconds (deterministic across timezones)', () => {
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expect(formatSimClock(Date.UTC(2026, 8, 17, 14, 5))).toBe('2026-09-17 14:05 UTC');
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expect(formatSimClock(Date.UTC(2026, 8, 17, 14, 5))).toBe('2026-09-17 14:05:00 UTC');
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expect(formatSimClock(Date.UTC(2026, 0, 1, 0, 0))).toBe('2026-01-01 00:00 UTC');
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expect(formatSimClock(Date.UTC(2026, 0, 1, 0, 0))).toBe('2026-01-01 00:00:00 UTC');
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expect(formatSimClock(Date.UTC(2026, 8, 17, 14, 5, 9))).toBe('2026-09-17 14:05:09 UTC');
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});
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});
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});
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});
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+3
-3
@@ -11,10 +11,10 @@ export function formatFuel(fuel: number, maxFuel: number): string {
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return `${Math.round(fuel)} / ${maxFuel} L`;
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return `${Math.round(fuel)} / ${maxFuel} L`;
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}
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}
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// The sim clock is epoch ms (seeded from real time) — shown as a UTC wall-clock so the
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// The sim clock is epoch ms (seeded from real time) — shown as a UTC wall-clock with
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// display is deterministic regardless of the viewer's timezone.
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// seconds so the display is deterministic regardless of the viewer's timezone.
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export function formatSimClock(clockMs: number): string {
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export function formatSimClock(clockMs: number): string {
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const d = new Date(clockMs);
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const d = new Date(clockMs);
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const pad = (n: number) => String(n).padStart(2, '0');
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const pad = (n: number) => String(n).padStart(2, '0');
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return `${d.getUTCFullYear()}-${pad(d.getUTCMonth() + 1)}-${pad(d.getUTCDate())} ${pad(d.getUTCHours())}:${pad(d.getUTCMinutes())} UTC`;
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return `${d.getUTCFullYear()}-${pad(d.getUTCMonth() + 1)}-${pad(d.getUTCDate())} ${pad(d.getUTCHours())}:${pad(d.getUTCMinutes())}:${pad(d.getUTCSeconds())} UTC`;
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}
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}
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@@ -0,0 +1,65 @@
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|
import { describe, expect, it } from 'vitest';
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|
import { MAX_SCALE, MIN_SCALE, scaleToSlider, sliderToScale } from './timeScale';
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|
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||||||
|
describe('sliderToScale', () => {
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|
it('is exact at the endpoints (0 → 1×, 1 → 60×)', () => {
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||||||
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expect(sliderToScale(0)).toBe(MIN_SCALE);
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||||||
|
expect(sliderToScale(1)).toBe(MAX_SCALE);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('maps mid-slider to ~8× (√60 rounds to 8)', () => {
|
||||||
|
expect(sliderToScale(0.5)).toBe(8);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('is monotonic non-decreasing across the whole range', () => {
|
||||||
|
let prev = sliderToScale(0);
|
||||||
|
for (let i = 1; i <= 2000; i++) {
|
||||||
|
const t = i / 2000;
|
||||||
|
const s = sliderToScale(t);
|
||||||
|
expect(s).toBeGreaterThanOrEqual(prev);
|
||||||
|
prev = s;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('covers every integer scale 1..60 somewhere on the slider', () => {
|
||||||
|
const seen = new Set<number>();
|
||||||
|
for (let i = 0; i <= 2000; i++) seen.add(sliderToScale(i / 2000));
|
||||||
|
for (let s = MIN_SCALE; s <= MAX_SCALE; s++) expect(seen.has(s)).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('clamps out-of-range and non-finite input', () => {
|
||||||
|
expect(sliderToScale(-0.5)).toBe(MIN_SCALE);
|
||||||
|
expect(sliderToScale(1.5)).toBe(MAX_SCALE);
|
||||||
|
expect(sliderToScale(NaN)).toBe(MIN_SCALE);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('scaleToSlider', () => {
|
||||||
|
it('is exact at the endpoints (1× → 0, 60× → 1)', () => {
|
||||||
|
expect(scaleToSlider(1)).toBe(0);
|
||||||
|
expect(scaleToSlider(60)).toBe(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('stays within [0, 1] for in-range scales', () => {
|
||||||
|
for (let s = MIN_SCALE; s <= MAX_SCALE; s++) {
|
||||||
|
const t = scaleToSlider(s);
|
||||||
|
expect(t).toBeGreaterThanOrEqual(0);
|
||||||
|
expect(t).toBeLessThanOrEqual(1);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('clamps out-of-range and non-finite input', () => {
|
||||||
|
expect(scaleToSlider(0)).toBe(0);
|
||||||
|
expect(scaleToSlider(-3)).toBe(0);
|
||||||
|
expect(scaleToSlider(61)).toBe(1);
|
||||||
|
expect(scaleToSlider(NaN)).toBe(0);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('round-trip', () => {
|
||||||
|
it('sliderToScale(scaleToSlider(s)) === s for every integer scale 1..60', () => {
|
||||||
|
for (let s = MIN_SCALE; s <= MAX_SCALE; s++) {
|
||||||
|
expect(sliderToScale(scaleToSlider(s))).toBe(s);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
// Pure log-scale mapping helpers for the time-scale slider (v0.9.1) — no game logic,
|
||||||
|
// unit-testable in node. Slider position t ∈ [0,1] ↔ scale = round(60^t), so equal
|
||||||
|
// distances on the slider correspond to equal multiplicative steps: 1× at t=0, ~8×
|
||||||
|
// mid-slider, 60× at t=1 (matching POST /api/sim's clamp range).
|
||||||
|
|
||||||
|
export const MIN_SCALE = 1;
|
||||||
|
export const MAX_SCALE = 60;
|
||||||
|
|
||||||
|
const clamp = (v: number, lo: number, hi: number) => Math.min(hi, Math.max(lo, v));
|
||||||
|
|
||||||
|
// t → scale. Exact at the endpoints: sliderToScale(0) === 1, sliderToScale(1) === 60.
|
||||||
|
export function sliderToScale(t: number): number {
|
||||||
|
const tt = clamp(Number.isFinite(t) ? t : 0, 0, 1);
|
||||||
|
return Math.round(clamp(Math.pow(MAX_SCALE, tt), MIN_SCALE, MAX_SCALE));
|
||||||
|
}
|
||||||
|
|
||||||
|
// scale → t (inverse of the pre-rounding mapping). Exact at the endpoints:
|
||||||
|
// scaleToSlider(1) === 0, scaleToSlider(60) === 1. Round-trips every integer 1..60.
|
||||||
|
export function scaleToSlider(scale: number): number {
|
||||||
|
const s = clamp(Number.isFinite(scale) ? scale : MIN_SCALE, MIN_SCALE, MAX_SCALE);
|
||||||
|
return Math.log(s) / Math.log(MAX_SCALE);
|
||||||
|
}
|
||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "flight-ops",
|
"name": "flight-ops",
|
||||||
"version": "0.9.0",
|
"version": "0.9.1",
|
||||||
"private": true,
|
"private": true,
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"dev": "next dev -p 3000",
|
"dev": "next dev -p 3000",
|
||||||
|
|||||||
Reference in New Issue
Block a user