feat: v0.20.0 — ISS-021 move On board to left pane, widen left 360/280

This commit is contained in:
2026-09-19 20:41:33 +00:00
parent af5176354a
commit 59974d1b79
10 changed files with 194 additions and 143 deletions
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'use client';
import { useCallback, useEffect, useState } from 'react';
import type { StateSnapshot } from '@/lib/game/state';
// ISS-021 (v0.20.0) — shared action runner for the side panes (extracted verbatim from
// RightPane.runAction when the On board section moved to LeftPane). POSTs an action endpoint;
// every success returns the FULL post-action snapshot (v0.8.0 convention), pushed into the
// shared shell state immediately via applySnapshot so the UI updates without waiting for the
// next poll tick. A non-2xx {error} body becomes the pane's inline error AND is mirrored to
// the shell as a bottom-right toast via onError (ISS-008 — both surfaces by design). Buttons
// are disabled while a request is in flight, so at most one action runs per pane at a time.
export function useGameAction(
state: StateSnapshot | null,
applySnapshot: (snapshot: StateSnapshot) => void,
onError?: (message: string) => void,
): { runAction: (path: string, body?: unknown) => Promise<void>; busy: boolean; actionError: string | null } {
const [busy, setBusy] = useState(false);
// Inline error from a failed action — auto-clears on the next successful poll (the shell's
// snapshot prop changes every tick) or the next successful action.
const [actionError, setActionError] = useState<string | null>(null);
useEffect(() => {
if (state !== null) setActionError(null);
}, [state]);
const runAction = useCallback(
async (path: string, body?: unknown) => {
if (busy) return;
setBusy(true);
try {
const res = await fetch(path, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: body === undefined ? undefined : JSON.stringify(body),
cache: 'no-store',
});
const data = (await res.json()) as StateSnapshot & { error?: string };
if (!res.ok) throw new Error(data.error ?? `HTTP ${res.status}`);
setActionError(null);
applySnapshot(data);
} catch (err) {
const message = err instanceof Error ? err.message : String(err);
setActionError(message); // inline pane error stays…
onError?.(message); // …and the shell mirrors it as a bottom-right toast (ISS-008)
} finally {
setBusy(false);
}
},
[applySnapshot, busy, onError],
);
return { runAction, busy, actionError };
}