Wind-adjusted fuel burn ±20% + refuel-for-flight buys 150% margin (ISS-070, ISS-071, v0.36.0)
CI / build + unit + e2e (pull_request) Successful in 10m34s

This commit is contained in:
2026-09-21 08:47:42 +00:00
parent 6d8e1ad35e
commit 5030fcd8b4
16 changed files with 309 additions and 81 deletions
+27 -7
View File
@@ -3,7 +3,8 @@ import { eq, inArray } from 'drizzle-orm';
import { getGameDb, persist, type GameDb } from '@/lib/db/client';
import * as schema from '@/lib/db/schema';
import { loadAirportsGeoJson } from '@/lib/airports';
import { haversineKm } from '@/lib/geo';
import { haversineKm, initialBearingDeg } from '@/lib/geo';
import { weatherFor } from '@/lib/weather';
import { PLANE_TYPES } from '@/lib/game/catalog';
import { parseIcaoQueue } from '@/lib/game/state';
import {
@@ -13,7 +14,7 @@ import {
type Rng,
type SeedAirport,
} from '@/lib/game/seed';
import { arrivalTimeFor, fuelAtWeighted, requiredFuelFor } from './movement';
import { arrivalTimeFor, fuelAtWeighted, requiredFuelFor, windBurnFactor } from './movement';
// Server-authoritative sim engine (v0.7.0) — tick-on-read: there is NO background
// timer. Every read/action endpoint calls tickNow() first; the clock advances by
@@ -156,8 +157,17 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
const distanceKm = haversineKm(from.lat, from.lon, to.lat, to.lon);
if (clockMs < arrivalTimeFor(p.departureSimTime, distanceKm, type.speedKmh)) continue;
// Arrived: progress is exactly 1 here, so remaining fuel is the full-leg weighted burn.
const landedFuel = fuelAtWeighted(p.fuel, type.burnPerKm, type.emptyWeightKg, type.maxFuel, distanceKm, 1);
// Arrived: progress is exactly 1 here, so remaining fuel is the full-leg weighted burn —
// wind-adjusted (v0.36.0) by departure weather vs route heading, same factor flyPlane used.
const w = weatherFor(p.locationIcao);
const landedFuel = fuelAtWeighted(
p.fuel,
type.burnPerKm * windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon)),
type.emptyWeightKg,
type.maxFuel,
distanceKm,
1,
);
// Deliver every bound package whose destination is the airport just reached —
// runs whether or not a queued leg chains next (ISS-043).
@@ -188,9 +198,19 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
if (queue.length > 0) {
const nextDest = queue[0];
const next = byIcao.get(nextDest); // unknown ICAO in the queue → cannot chain
if (next && requiredFuelFor(type.burnPerKm, type.emptyWeightKg, type.maxFuel, haversineKm(to.lat, to.lon, next.lat, next.lon)) <= landedFuel) {
queue.shift();
chainedTo = nextDest;
if (next) {
// Wind-adjusted requirement for the NEXT leg — it departs from `to` (v0.36.0).
const wNext = weatherFor(to.icao);
const nextRequiredL = requiredFuelFor(
type.burnPerKm * windBurnFactor(wNext.windKt, wNext.windDirDeg, initialBearingDeg(to.lat, to.lon, next.lat, next.lon)),
type.emptyWeightKg,
type.maxFuel,
haversineKm(to.lat, to.lon, next.lat, next.lon),
);
if (nextRequiredL <= landedFuel) {
queue.shift();
chainedTo = nextDest;
}
}
}
await inst.db.update(schema.planes)