Queue consumed on dispatch; engine chain hardened; queued planes unsellable (ISS-088)
CI / build + unit + e2e (pull_request) Failing after 12m59s
CI / build + unit + e2e (pull_request) Failing after 12m59s
This commit is contained in:
@@ -1,5 +1,12 @@
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# Changelog
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## v0.46.0 — 2026-09-21 22:32
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- **Queue consumption on dispatch (ISS-088).** `flyPlane` (`lib/game/actions.ts`) now consumes `queue[0]` when the requested destination IS the first queued leg, so a landing never chains a zero-distance self-hop (the "phantom hop" — a→a completing instantly before reaching the real next leg). Flying to a non-first queued leg stays an explicit override and leaves the queue untouched; the persisted queue is written back in the same update
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- **Engine auto-chain hardening.** `deliverPackages` (`lib/sim/engine.ts`) gains two guards: (1) defensive skip — if `queue[0]` equals the arrival airport (only reachable from legacy/corrupt rows now that dispatch consumes), it drops the leg without flying; (2) full-tank backstop — if the next queued leg does not fit even a full tank, the plane grounds as `'available'` with the queue kept intact instead of chaining an unflyable leg (mirrors `flyPlane`'s 409 without throwing mid-tick)
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- **Selling a queued plane is rejected.** `sellPlane` (`lib/game/actions.ts`) returns 409 `the plane has queued legs — cancel queued legs first` for a grounded plane with a non-empty queue, instead of silently discarding the queued legs
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- **Test hook: `/api/test/set-cash`.** New route under `app/api/test/` (sibling of `set-fuel`/`add-cash`) setting account cash to an ABSOLUTE value `{ amount }` — same `FLIGHT_TEST_HOOKS=1` gate, strict JSON validation, post-tick state snapshot. Deliberately NOT in the OpenAPI spec: test hooks are out-of-spec by convention and `lib/openapi.test.ts` pins exactly 13 public paths
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- **Tests.** Unit +5 (373 total): `flyPlane` consumes queue[0] on dispatch / skip-ahead keeps the queue intact; `sellPlane` 409s a grounded plane with queued legs leaving the row untouched; engine full-tank backstop grounds with the queue intact (FGSL ~4267 km from LEMD — beyond ATR range); engine defensive self-leg drop. E2E: `e2e/queue.spec.ts` +3 — three queued legs fly in FIFO order across landings (dispatch response snapshot proves queue[0] consumed), a mid-flight drained tank is topped up before the chained leg at exactly the rep-discounted cost (expectations computed with the same lib helpers as the engine, via `/api/test/set-fuel` drain + new `set-cash` hook), cancelling the only queued leg mid-flight leaves a plain landing with no auto-chain; `e2e/state.spec.ts` +1 — a staged two-leg queue survives `docker compose restart flight` byte-identical; `e2e/two-planes.spec.ts` reworked — the 240 s poll that absorbed the phantom hop is replaced by explicit assertions: the fly response snapshot shows only `[b]` queued, and every state observed while waiting for the chain must never show location a with dest a
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## v0.45.0 — 2026-09-21 21:12
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- **Broken planes cannot fly (ISS-089).** A plane at `health ≤ 0` is now grounded until repaired instead of flying on fumes: `flyPlane` (`lib/game/actions.ts`) rejects it with 409 `the plane is broken (health 0) — repair it first` BEFORE any auto-refuel math, so fuel and cash stay untouched; the engine's auto-chain (`deliverPackages`, `lib/sim/engine.ts`) skips chaining when a landing's wear breaks the plane — it stays grounded at the arrival airport with its queue kept intact for a later dispatch (same shape as an unaffordable top-up)
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- **Repair is gradual.** `repairPlane` no longer jumps health to 100 — it grounds the plane in `'repairing'` with the gate at `clock + REPAIR_DURATION_MS` and leaves health where it was. The engine's `finishRepairs` pass (`lib/sim/engine.ts`) now heals along a linear curve each tick: `health = min(100, max(startHealth, round(f × 100)))` with `f` the fraction of the repair duration elapsed — monotonic (never drops below the start value), and the flip to `'available'` at exactly 100 happens when the gate passes. The left-pane health bar doubles as the repair progress indicator; no UI change
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@@ -0,0 +1,54 @@
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import { getGameDb, persist } from '@/lib/db/client';
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import * as schema from '@/lib/db/schema';
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import { getStateSnapshot } from '@/lib/game/state';
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import { tickNow } from '@/lib/sim/engine';
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// TEST-ONLY hook (v0.46.0, ISS-088) — sets the account's cash to an ABSOLUTE value so the e2e suite
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// can stage exact balances (e.g. drain it below a refuel cost to test grounding, then restore it).
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// Disabled unless FLIGHT_TEST_HOOKS=1 (set in docker-compose.yml for the e2e instance only); every
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// other deployment 404s here. Sibling of /api/test/add-cash — same gate, same conventions; add-cash
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// stays for relative grants, this one is exact.
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//
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// POST /api/test/set-cash
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// body { amount: number } — required; a finite number in [0, ∞) (400 otherwise). Sets
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// account.cash to exactly that value and returns the full state snapshot after ticking.
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export async function POST(req: Request) {
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if (process.env.FLIGHT_TEST_HOOKS !== '1') {
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return Response.json({ error: 'test hooks disabled' }, { status: 404 });
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}
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let body: unknown = {};
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try {
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const text = await req.text();
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body = text ? JSON.parse(text) : {};
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} catch {
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return Response.json({ error: 'invalid JSON body' }, { status: 400 });
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}
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if (typeof body !== 'object' || body === null || Array.isArray(body)) {
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return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
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}
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const input = body as Record<string, unknown>;
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for (const key of Object.keys(input)) {
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if (key !== 'amount') {
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return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
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}
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}
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const amount = input.amount;
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if (typeof amount !== 'number' || !Number.isFinite(amount) || amount < 0) {
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return Response.json({ error: 'amount is required and must be a finite number >= 0' }, { status: 400 });
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}
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try {
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const inst = await getGameDb();
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await tickNow(); // clock is current before the snapshot we return (same as siblings)
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const account = (await inst.db.select().from(schema.account))[0];
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if (!account) throw new Error('account row missing');
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await inst.db.update(schema.account).set({ cash: Math.round(amount * 100) / 100 });
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await persist(inst);
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return Response.json(await getStateSnapshot());
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} catch (err) {
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console.error('test hook failed', err);
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return Response.json({ error: 'test hook failed' }, { status: 500 });
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}
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}
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@@ -1,4 +1,11 @@
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import { test, expect, type Page } from '@playwright/test';
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// Real helpers (v0.46.0) — the refuel expectations must match lib/ exactly; Playwright resolves
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// the repo's tsconfig paths, so importing beats mirroring a fourth copy of the formulas.
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import { loadAirportsGeoJson } from '../lib/airports';
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import { FUEL_DISCOUNT_PER_REP, FUEL_PRICE_PER_L, MAX_FUEL_DISCOUNT, PLANE_TYPES, repRate } from '../lib/game/catalog';
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import { haversineKm, initialBearingDeg } from '../lib/geo';
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import { weatherFor } from '../lib/weather';
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import { fuelAtWeighted, requiredFuelFor, windBurnFactor } from '../lib/sim/movement';
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// v0.26.0 — ISS-043 part 2 (UI): the flight queue. A plane's not-yet-started legs show up in a
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// Queue sub-section of its on-board block (cancel per leg; adding happens via fly-to / Relocate
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@@ -14,7 +21,9 @@ const QUEUE = 'EHAM'; // Amsterdam — a third airport, distinct from hub and de
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interface PlaneState {
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id: string;
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model: string;
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status: 'available' | 'flying';
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fuel: number;
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maxFuel: number;
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locationIcao: string;
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destIcao: string | null;
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@@ -78,6 +87,17 @@ async function setFuelFull(page: Page, planeId: string): Promise<void> {
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expect((await page.request.post('/api/test/set-fuel', { data: { planeId, fuel: p.maxFuel } })).status()).toBe(200);
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}
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// Test hook (FLIGHT_TEST_HOOKS=1): set a plane's tank to an exact level — the engine computes the
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// landed fuel from the row value at arrival, so draining mid-flight stages a known landing state.
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async function setFuel(page: Page, planeId: string, fuel: number): Promise<void> {
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expect((await page.request.post('/api/test/set-fuel', { data: { planeId, fuel } })).status()).toBe(200);
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}
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// Test hook (FLIGHT_TEST_HOOKS=1): set the account's cash to an exact value (v0.46.0).
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async function setCash(page: Page, amount: number): Promise<void> {
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expect((await page.request.post('/api/test/set-cash', { data: { amount } })).status()).toBe(200);
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}
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// Self-heal: let any in-flight leg finish, reposition plane-starter home via the API, and abandon
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// leftover cargo so every test starts from the canonical state even after an interrupted run.
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async function flyHomeViaApi(page: Page): Promise<void> {
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@@ -450,3 +470,136 @@ test('landing auto-starts the next queued leg (ISS-043 chain end-to-end)', async
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return !!p && p.status === 'available' && p.locationIcao === HUB;
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}, { timeout: 120_000, message: `waiting for the chained leg to land back at ${HUB}` }).toBe(true);
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});
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// --- v0.46.0 (ISS-088): queue consumption on dispatch + refuel between legs ---
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test('three queued legs fly in FIFO order across landings (v0.46.0)', async ({ page }) => {
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test.setTimeout(300_000); // self-heal + three chained legs at scale 1000
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await flyHomeViaApi(page);
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await setFuelFull(page, 'plane-starter');
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// Pre-build a 3-leg route while grounded: LEMD → EHAM → back to the hub.
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for (const icao of [DEST, QUEUE, HUB]) {
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expect((await page.request.post('/api/planes/plane-starter/queue', { data: { destIcao: icao } })).status()).toBe(200);
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}
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// Start leg 1 — the response snapshot must show queue[0] CONSUMED (v0.46.0): no phantom self-hop on landing.
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const flyRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: DEST } });
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expect(flyRes.status()).toBe(200);
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const p0 = ((await flyRes.json()) as StateBody).planes.find((x) => x.id === 'plane-starter')!;
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expect(p0.status).toBe('flying');
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expect(p0.destIcao).toBe(DEST);
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expect(p0.queue, 'queue[0] consumed on dispatch — the rest stays in order').toEqual([QUEUE, HUB]);
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// Landing at DEST auto-chains EHAM (leg 2)…
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await setScale(page, SCALE);
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'flying' && x.destIcao === QUEUE;
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}, { timeout: 120_000, message: `waiting for the auto-chained leg ${DEST} → ${QUEUE}` }).toBe(true);
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// …and landing at EHAM chains the return to HUB (leg 3).
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'flying' && x.destIcao === HUB;
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}, { timeout: 120_000, message: `waiting for the auto-chained leg ${QUEUE} → ${HUB}` }).toBe(true);
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'available' && x.locationIcao === HUB;
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}, { timeout: 120_000, message: `waiting for the chained leg to land back at ${HUB}` }).toBe(true);
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expect((await getState(page)).planes.find((x) => x.id === 'plane-starter')!.queue).toEqual([]); // all three consumed in order
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});
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test('a drained tank is topped up before a chained leg at exactly the rep-discounted cost (v0.46.0)', async ({ page }) => {
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test.setTimeout(300_000); // self-heal + two legs at scale 1000
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await flyHomeViaApi(page);
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const s0 = await getState(page);
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const type = PLANE_TYPES.atr72; // the starter model (STARTER_MODEL)
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expect(s0.planes.find((x) => x.id === 'plane-starter')!.model).toBe('atr72'); // sanity: the catalog mirror is valid
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// Full tank → leg 1 dispatch is a free no-op top-up, so only the CHAIN refuel moves cash. Stage an
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// exact balance (v0.46.0 hook) so the expectation holds regardless of what earlier tests earned.
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await setFuelFull(page, 'plane-starter');
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const STAGED_CASH = 20_000;
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await setCash(page, STAGED_CASH);
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const q = await page.request.post('/api/planes/plane-starter/queue', { data: { destIcao: QUEUE } });
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expect(q.status()).toBe(200);
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const flyRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: DEST } });
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expect(flyRes.status()).toBe(200);
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const cashBeforeChain = ((await flyRes.json()) as StateBody).account.cash;
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expect(cashBeforeChain).toBe(STAGED_CASH); // dispatch was a free no-op — the staged balance is intact
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// Drain the tank mid-flight — the engine computes the landed fuel from this row value at arrival.
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await setFuel(page, 'plane-starter', 0);
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// Expected chain refuel from the SAME helpers the engine uses (wind-adjusted, v0.36.0): leg 1 lands
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// empty; leg DEST→QUEUE needs a top-up to min(maxFuel, max(landed, 1.5 × required)).
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const fc = await loadAirportsGeoJson();
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const hubP = fc.features.find((f) => f.properties.icao === HUB)!.properties;
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const destP = fc.features.find((f) => f.properties.icao === DEST)!.properties;
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const queueP = fc.features.find((f) => f.properties.icao === QUEUE)!.properties;
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const km1 = haversineKm(hubP.lat, hubP.lon, destP.lat, destP.lon);
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const wHub = weatherFor(HUB);
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const burn1 = type.burnPerKm * windBurnFactor(wHub.windKt, wHub.windDirDeg, initialBearingDeg(hubP.lat, hubP.lon, destP.lat, destP.lon));
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const landedFuel = fuelAtWeighted(0, burn1, type.emptyWeightKg, type.maxFuel, km1, 1); // drained → lands empty
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expect(landedFuel).toBeCloseTo(0, 6);
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const km2 = haversineKm(destP.lat, destP.lon, queueP.lat, queueP.lon);
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const wDest = weatherFor(DEST); // the chained leg departs from the arrival airport
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const burn2 = type.burnPerKm * windBurnFactor(wDest.windKt, wDest.windDirDeg, initialBearingDeg(destP.lat, destP.lon, queueP.lat, queueP.lon));
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const required2 = requiredFuelFor(burn2, type.emptyWeightKg, type.maxFuel, km2);
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expect(required2).toBeGreaterThan(landedFuel); // the top-up path genuinely runs
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const target = Math.min(type.maxFuel, Math.max(landedFuel, required2 * 1.5));
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const liters = Math.max(0, target - landedFuel);
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const rate = repRate(s0.account.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT);
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const expectedCost = Math.round(liters * FUEL_PRICE_PER_L * (1 - rate) * 100) / 100;
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// Landing at DEST auto-chains QUEUE with the top-up…
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await setScale(page, SCALE);
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'flying' && x.destIcao === QUEUE;
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}, { timeout: 120_000, message: `waiting for the auto-chained leg ${DEST} → ${QUEUE}` }).toBe(true);
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const s = await getState(page);
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expect(s.planes.find((x) => x.id === 'plane-starter')!.fuel).toBeCloseTo(target, 6); // departed with exactly the post-top-up level…
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expect(s.account.cash).toBeCloseTo(cashBeforeChain - expectedCost, 6); // …at exactly the rep-discounted cost
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// Let leg 2 finish so the next test starts from a known airport.
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'available' && x.locationIcao === QUEUE;
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}, { timeout: 120_000, message: `waiting for the chained leg to land at ${QUEUE}` }).toBe(true);
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});
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test('cancelling the only queued leg mid-flight leaves a plain landing (v0.46.0)', async ({ page }) => {
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test.setTimeout(300_000); // self-heal + one leg at scale 1000
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await flyHomeViaApi(page);
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await setFuelFull(page, 'plane-starter');
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const q = await page.request.post('/api/planes/plane-starter/queue', { data: { destIcao: QUEUE } });
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expect(q.status()).toBe(200);
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const flyRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: DEST } });
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expect(flyRes.status()).toBe(200);
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// Cancel the queued leg while airborne — landing at DEST must be a plain grounding, no auto-chain.
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const cancel = await page.request.post('/api/planes/plane-starter/queue/cancel', { data: { index: 0 } });
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expect(cancel.status()).toBe(200);
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await setScale(page, SCALE);
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await expect.poll(async () => {
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const x = (await getState(page)).planes.find((y) => y.id === 'plane-starter');
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return !!x && x.status === 'available' && x.locationIcao === DEST;
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}, { timeout: 120_000, message: `waiting for plane-starter to land at ${DEST}` }).toBe(true);
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const p = (await getState(page)).planes.find((x) => x.id === 'plane-starter')!;
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expect(p.destIcao).toBeNull(); // no chained leg started…
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expect(p.queue).toEqual([]); // …and the queue is empty
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});
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@@ -82,3 +82,49 @@ test('state survives a container restart (sim clock + account persisted)', async
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expect(a.planes.map((p) => p.id).sort()).toEqual(before.planes.map((p) => p.id).sort());
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expect(a.packages.map((p) => p.id).sort()).toEqual(before.packages.map((p) => p.id).sort());
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});
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test('queued legs survive a container restart (v0.46.0)', async ({ page }) => {
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test.setTimeout(180_000);
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// Self-heal: the suite runs serially and every spec leaves plane-starter grounded, but an
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// interrupted run may not — wait it out before staging a queue (queueLeg works while flying too).
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await expect
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.poll(async () => {
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const res = await page.request.get('/api/state');
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if (res.status() !== 200) return 'down';
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const body = (await res.json()) as StateBody;
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return String(body.planes.find((p) => p.id === 'plane-starter')?.status ?? 'missing');
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}, { timeout: 120_000, message: 'waiting for plane-starter to be grounded' })
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.toBe('available');
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// Stage a two-leg queue on the starter…
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const q1 = await page.request.post('/api/planes/plane-starter/queue', { data: { destIcao: 'LEMD' } });
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expect(q1.status()).toBe(200);
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const q2 = await page.request.post('/api/planes/plane-starter/queue', { data: { destIcao: 'EHAM' } });
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expect(q2.status()).toBe(200);
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execSync(`docker compose ${composeArgs} restart flight`, { cwd: repoRoot, stdio: 'pipe' });
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// Wait for the app to come back, capturing the post-restart snapshot.
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let after: StateBody | undefined;
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await expect
|
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.poll(async () => {
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try {
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const res = await page.request.get('/api/state');
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if (res.status() === 200) after = (await res.json()) as StateBody;
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return !!after;
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} catch {
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return false; // connection refused / 502 while the container starts
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||||
}
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}, { timeout: 120_000, message: 'waiting for /api/state after docker compose restart' })
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.toBe(true);
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||||
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const p = after!.planes.find((x) => x.id === 'plane-starter')!;
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expect(p.queue).toEqual(['LEMD', 'EHAM']); // the queue persisted byte-identical, in order…
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// Cleanup: cancel both legs so the starter is left with an empty queue.
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for (let i = 0; i < 2; i++) {
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const c = await page.request.post('/api/planes/plane-starter/queue/cancel', { data: { index: 0 } });
|
||||
expect(c.status()).toBe(200);
|
||||
}
|
||||
});
|
||||
|
||||
+12
-2
@@ -495,20 +495,30 @@ test('per-plane queues are independent; landing auto-chains the next queued leg'
|
||||
await expect(page.getByTestId(`queue-leg-${secondId}-0`), 'the cancelled leg is gone').toHaveCount(0, { timeout: 15_000 });
|
||||
await expect(starterLeg0, 'the starter queue is untouched by the other plane cancel').toContainText(a.icao);
|
||||
|
||||
// Fly the STARTER to its first queued destination…
|
||||
// Fly the STARTER to its first queued destination — v0.46.0 consumes queue[0] on dispatch, so the
|
||||
// response snapshot must already show only [b] left (previously the leg stayed queued and the
|
||||
// landing chained a zero-distance self-hop a→a before reaching b).
|
||||
const flyRes = await page.request.post(`/api/planes/${STARTER}/fly`, { data: { destIcao: a.icao } });
|
||||
expect(flyRes.status()).toBe(200);
|
||||
const flyBody = (await flyRes.json()) as StateBody;
|
||||
expect(flyBody.planes.find((x) => x.id === STARTER)!.queue, 'queue[0] consumed on dispatch').toEqual([b.icao]);
|
||||
|
||||
// …fast-forward; on landing at a the server AUTO-CHAINS queue[0] (b) in the same tick — but with
|
||||
// the second plane still grounded, ISS-057 slows the sim to 1× on that landing. Wait for the chain…
|
||||
await setScale(page, SCALE);
|
||||
const seen: Array<{ locationIcao: string; destIcao: string | null }> = [];
|
||||
await expect
|
||||
.poll(async () => {
|
||||
const p = (await getState(page)).planes.find((x) => x.id === STARTER);
|
||||
if (p && p.status === 'flying') seen.push({ locationIcao: p.locationIcao, destIcao: p.destIcao });
|
||||
return !!p && p.status === 'flying' && p.destIcao === b.icao;
|
||||
}, { timeout: 240_000, message: `waiting for the auto-chained leg ${a} → ${b} to start` })
|
||||
}, { timeout: 120_000, message: `waiting for the auto-chained leg ${a} → ${b} to start` })
|
||||
.toBe(true);
|
||||
|
||||
// …and NO snapshot may show the phantom self-hop (location a with dest a) — every observed state
|
||||
// is either the outbound leg (HUB→a) or the chained leg (a→b).
|
||||
expect(seen.filter((s) => s.locationIcao === a.icao && s.destIcao === a.icao), 'phantom self-hop a → a').toEqual([]);
|
||||
|
||||
// …then restore speed so the chained leg fast-forwards too.
|
||||
await setScale(page, SCALE);
|
||||
await expect
|
||||
|
||||
@@ -331,6 +331,34 @@ describe('flyPlane', () => {
|
||||
|
||||
await expectActionError(flyPlane(inst, 'plane-starter', 'LPPD'), 409, /insufficient fuel/i);
|
||||
});
|
||||
|
||||
// --- Queue consumption on dispatch (v0.46.0, ISS-088) ---
|
||||
|
||||
it('consumes queue[0] when flying to the first queued leg — no phantom self-hop on landing', async () => {
|
||||
const inst = await freshDb('fly-consume.db');
|
||||
await queueLeg(inst, 'plane-starter', 'LEMD');
|
||||
await queueLeg(inst, 'plane-starter', 'EHAM');
|
||||
|
||||
await flyPlane(inst, 'plane-starter', 'LEMD'); // the first queued leg
|
||||
|
||||
const plane = (await inst.db.select().from(schema.planes))[0];
|
||||
expect(plane.status).toBe('flying');
|
||||
expect(plane.destIcao).toBe('LEMD');
|
||||
expect(JSON.parse(plane.queue)).toEqual(['EHAM']); // queue[0] consumed, the rest kept in order
|
||||
});
|
||||
|
||||
it('keeps the queue intact when skipping ahead to a non-first queued leg (explicit override)', async () => {
|
||||
const inst = await freshDb('fly-skipahead.db');
|
||||
await queueLeg(inst, 'plane-starter', 'LEMD');
|
||||
await queueLeg(inst, 'plane-starter', 'EHAM');
|
||||
|
||||
await flyPlane(inst, 'plane-starter', 'EHAM'); // not the first queued leg — an override
|
||||
|
||||
const plane = (await inst.db.select().from(schema.planes))[0];
|
||||
expect(plane.status).toBe('flying');
|
||||
expect(plane.destIcao).toBe('EHAM');
|
||||
expect(JSON.parse(plane.queue)).toEqual(['LEMD', 'EHAM']); // untouched — FIFO order preserved
|
||||
});
|
||||
});
|
||||
|
||||
describe('queueLeg (v0.25.0, ISS-043)', () => {
|
||||
@@ -671,6 +699,19 @@ describe('sellPlane', () => {
|
||||
expect(ids).toContain('plane-extra'); // row untouched — the cargo stays bound to a real plane
|
||||
});
|
||||
|
||||
it('rejects selling a grounded plane with queued legs with 409 (v0.46.0, ISS-088)', async () => {
|
||||
const inst = await freshDb('sell-queue.db');
|
||||
await inst.db.insert(schema.planes).values({
|
||||
id: 'plane-extra', model: 'atr72', status: 'available', fuel: 100, maxFuel: PLANE_TYPES.atr72.maxFuel,
|
||||
locationIcao: HUB_ICAO, destIcao: null, lat: 50, lon: 8, departureSimTime: null,
|
||||
});
|
||||
await queueLeg(inst, 'plane-extra', 'LEMD');
|
||||
|
||||
await expectActionError(sellPlane(inst, 'plane-extra'), 409, /cancel queued legs first/);
|
||||
const plane = (await inst.db.select().from(schema.planes).where(eq(schema.planes.id, 'plane-extra')))[0];
|
||||
expect(JSON.parse(plane.queue)).toEqual(['LEMD']); // row untouched — the queue stays with a real plane
|
||||
});
|
||||
|
||||
it('rejects selling the last remaining plane with 409', async () => {
|
||||
const inst = await freshDb('sell-last.db'); // only the starter exists
|
||||
await expectActionError(sellPlane(inst, 'plane-starter'), 409, /last remaining/);
|
||||
|
||||
@@ -153,6 +153,12 @@ export async function flyPlane(inst: GameDb, planeId: string, destIcao: string):
|
||||
const sim = (await inst.db.select().from(schema.simState))[0];
|
||||
if (!sim) throw new Error('sim_state row missing');
|
||||
|
||||
// v0.46.0 (ISS-088): flying to the FIRST queued leg consumes it — otherwise the engine would
|
||||
// chain a zero-distance self-hop on landing (queue[0] === the airport just reached). Skip-ahead
|
||||
// to a non-first queued dest is an explicit override: the queue stays intact, FIFO preserved.
|
||||
const queue = parseIcaoQueue(plane.queue);
|
||||
if (queue.length > 0 && queue[0] === destIcao) queue.shift();
|
||||
|
||||
await inst.db.update(schema.planes)
|
||||
.set({
|
||||
status: 'flying',
|
||||
@@ -161,6 +167,7 @@ export async function flyPlane(inst: GameDb, planeId: string, destIcao: string):
|
||||
lat: origin.lat,
|
||||
lon: origin.lon,
|
||||
fuel: target, // ISS-082: the post-top-up level (unchanged when no top-up was needed)
|
||||
queue: JSON.stringify(queue),
|
||||
})
|
||||
.where(eq(schema.planes.id, planeId));
|
||||
if (cost > 0) {
|
||||
@@ -340,6 +347,11 @@ export async function sellPlane(inst: GameDb, planeId: string): Promise<{ payout
|
||||
throw new GameActionError(409, `cannot sell a plane carrying cargo`);
|
||||
}
|
||||
|
||||
// v0.46.0 (ISS-088): selling a plane with queued legs would silently drop them — force an explicit cancel first.
|
||||
if (parseIcaoQueue(plane.queue).length > 0) {
|
||||
throw new GameActionError(409, 'the plane has queued legs — cancel queued legs first');
|
||||
}
|
||||
|
||||
const all = await inst.db.select().from(schema.planes);
|
||||
if (all.length <= 1) throw new GameActionError(409, 'cannot sell the last remaining plane');
|
||||
|
||||
|
||||
@@ -378,6 +378,52 @@ describe('deliverPackages (v0.12.0 arrival delivery)', () => {
|
||||
expect(plane.status).toBe('available'); // unchanged landing behavior…
|
||||
expect(JSON.parse(plane.queue)).toEqual([]); // …and the queue stays empty
|
||||
});
|
||||
|
||||
it('grounds with the queue intact when the next leg does not fit even a full tank (v0.46.0 backstop)', async () => {
|
||||
const { inst, to, km, type } = await setupFlight('chain-nofit.db'); // full tank EDDF→LEMD
|
||||
const fc = await loadAirportsGeoJson();
|
||||
const farP = fc.features.find((f) => f.properties.icao === 'FGSL')!.properties; // ~4267 km from LEMD — beyond ATR range
|
||||
|
||||
// Precondition sanity: the LEMD→FGSL hop genuinely does not fit a full tank (wind-adjusted,
|
||||
// exactly as deliverPackages computes it) — so no top-up could ever make it flyable.
|
||||
const wTo = weatherFor(TO);
|
||||
const fNext = windBurnFactor(wTo.windKt, wTo.windDirDeg, initialBearingDeg(to.lat, to.lon, farP.lat, farP.lon));
|
||||
const nextRequiredL = requiredFuelFor(
|
||||
type.burnPerKm * fNext,
|
||||
type.emptyWeightKg,
|
||||
type.maxFuel,
|
||||
haversineKm(to.lat, to.lon, farP.lat, farP.lon),
|
||||
);
|
||||
expect(nextRequiredL).toBeGreaterThan(type.maxFuel);
|
||||
|
||||
await inst.db.update(schema.planes)
|
||||
.set({ queue: JSON.stringify(['FGSL']) })
|
||||
.where(eq(schema.planes.id, 'plane-starter'));
|
||||
|
||||
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
|
||||
expect(await deliverPackages(inst, clock)).toBe(1);
|
||||
|
||||
const plane = (await inst.db.select().from(schema.planes))[0];
|
||||
expect(plane.status).toBe('available'); // grounded — the unflyable leg was NOT chained…
|
||||
expect(plane.destIcao).toBeNull();
|
||||
expect(JSON.parse(plane.queue)).toEqual(['FGSL']); // …queue kept intact for a later dispatch
|
||||
});
|
||||
|
||||
it('drops a queued leg to the arrival airport without flying — defensive guard for legacy rows (v0.46.0)', async () => {
|
||||
const { inst, km, type } = await setupFlight('chain-selfleg.db'); // full tank EDDF→LEMD
|
||||
// Legacy state: queue[0] is the airport we are about to land at — pre-v0.46.0 this chained a
|
||||
// zero-distance self-hop (the phantom hop). The guard drops it and grounds instead.
|
||||
await inst.db.update(schema.planes)
|
||||
.set({ queue: JSON.stringify(['LEMD', 'EHAM']) })
|
||||
.where(eq(schema.planes.id, 'plane-starter'));
|
||||
|
||||
expect(await deliverPackages(inst, T0 + travelMs(km, type.speedKmh))).toBe(1);
|
||||
|
||||
const plane = (await inst.db.select().from(schema.planes))[0];
|
||||
expect(plane.status).toBe('available'); // grounded — the self-leg was dropped, not flown…
|
||||
expect(plane.destIcao).toBeNull();
|
||||
expect(JSON.parse(plane.queue)).toEqual(['EHAM']); // …the rest of the queue kept for a later dispatch
|
||||
});
|
||||
});
|
||||
|
||||
describe('wear on landed legs (v0.39.0, ISS-069)', () => {
|
||||
|
||||
+12
-1
@@ -246,6 +246,12 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
|
||||
let topUpFuel: number | null = null; // post-top-up fuel for the chained departure, when a top-up happened
|
||||
if (queue.length > 0 && newHealth > 0) {
|
||||
const nextDest = queue[0];
|
||||
// ponytail: defensive guard for legacy rows — a queued leg to the airport we just landed at is a
|
||||
// zero-distance no-op hop; drop it and ground instead of flying. Normal play can't produce this
|
||||
// since v0.46.0 (flyPlane consumes queue[0] on dispatch, every chain shifts its own leg).
|
||||
if (nextDest === to.icao) {
|
||||
queue.shift();
|
||||
} else {
|
||||
const next = byIcao.get(nextDest); // unknown ICAO in the queue → cannot chain
|
||||
if (next) {
|
||||
// Wind-adjusted requirement for the NEXT leg — it departs from `to` (v0.36.0).
|
||||
@@ -256,7 +262,11 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
|
||||
type.maxFuel,
|
||||
haversineKm(to.lat, to.lon, next.lat, next.lon),
|
||||
);
|
||||
if (nextRequiredL <= landedFuel) {
|
||||
// v0.46.0 backstop: a leg that doesn't fit even a full tank is unflyable — ground with the queue
|
||||
// intact, mirroring flyPlane's 409 without throwing in the engine.
|
||||
if (nextRequiredL > type.maxFuel) {
|
||||
// no chain — the grounded update below keeps the queue for a later dispatch
|
||||
} else if (nextRequiredL <= landedFuel) {
|
||||
queue.shift();
|
||||
chainedTo = nextDest;
|
||||
} else {
|
||||
@@ -276,6 +286,7 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
await inst.db.update(schema.planes)
|
||||
.set(
|
||||
chainedTo
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "flight-ops",
|
||||
"version": "0.45.0",
|
||||
"version": "0.46.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "next dev -p 3000",
|
||||
|
||||
Reference in New Issue
Block a user