feat: v0.15.0 — ISS-002 hovering a plane or package in the side panels highlights it on the map
CI / build + unit + e2e (pull_request) Failing after 6m8s

This commit is contained in:
2026-09-19 09:37:42 +00:00
parent 7db8fcc549
commit 3b6506832f
8 changed files with 386 additions and 11 deletions
+9 -3
View File
@@ -1,8 +1,10 @@
'use client';
import dynamic from 'next/dynamic';
import { useState } from 'react';
import LeftPane from '@/components/LeftPane';
import RightPane from '@/components/RightPane';
import type { HoverTarget } from '@/components/hoverTypes';
import { useGameState } from '@/lib/useGameState';
const Map = dynamic(() => import('@/components/Map'), { ssr: false });
@@ -13,12 +15,16 @@ export default function Home() {
// lets a pane push an action endpoint's full response snapshot in immediately.
const { state, loading, error, refresh, applySnapshot } = useGameState(1000);
// ISS-002 (v0.15.0): the side panels' hover target — shared here so hovering a row in
// either pane highlights the matching plane/route/airports on the map.
const [hovered, setHovered] = useState<HoverTarget | null>(null);
return (
<div className="app-shell">
<LeftPane state={state} loading={loading} error={error} onRefresh={refresh} />
<LeftPane state={state} loading={loading} error={error} onRefresh={refresh} onHover={setHovered} />
{/* v0.11.0 — the same polled snapshot drives the map's plane markers + route lines */}
<Map state={state} />
<RightPane state={state} loading={loading} applySnapshot={applySnapshot} />
<Map state={state} hovered={hovered} />
<RightPane state={state} loading={loading} applySnapshot={applySnapshot} onHover={setHovered} />
</div>
);
}