Reject duplicate queue legs — same route can no longer be queued twice (ISS-065, v0.34.0)
CI / build + unit + e2e (pull_request) Successful in 8m43s
CI / build + unit + e2e (pull_request) Successful in 8m43s
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@@ -153,7 +153,16 @@ export async function queueLeg(inst: GameDb, planeId: string, destIcao: string):
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throw new GameActionError(400, `unknown airport ${destIcao}`);
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}
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// ISS-065: the same route can't be queued twice — re-queuing the active leg's destination or a
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// leg already in the queue would only produce pointless repeated hops on landing.
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if (plane.status === 'flying' && plane.destIcao === destIcao) {
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throw new GameActionError(409, `already flying to ${destIcao}`);
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}
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const queue = parseIcaoQueue(plane.queue);
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if (queue.includes(destIcao)) {
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throw new GameActionError(409, `${destIcao} is already in the flight queue`);
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}
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queue.push(destIcao);
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await inst.db.update(schema.planes).set({ queue: JSON.stringify(queue) }).where(eq(schema.planes.id, planeId));
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await persist(inst);
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