Package weight, payload capacity and per-kg payout (ISS-045)
CI / build + unit + e2e (pull_request) Successful in 8m2s

Packages carry a real weightKg (unit weight x count with +/-30% jitter),
plane capacity becomes maxPayloadKg instead of 6 slots, load validation
sums cargo weight against the payload, and the payout gains a per-kg part.
Loadout display shows tonnage; OpenAPI swaps CatalogEntry.capacity for
maxPayloadKg and adds PackageState.weightKg.
This commit is contained in:
2026-09-20 12:42:03 +00:00
parent 85b7b07f53
commit 179fad450d
24 changed files with 231 additions and 118 deletions
+10 -10
View File
@@ -20,7 +20,7 @@ import { HUB_ICAO } from './seed';
// GameActionError carrying the HTTP status:
// 404 — unknown entity id
// 409 — valid ids but the current state forbids the action (wrong package/plane
// status, plane not at origin, no free slot, insufficient fuel/funds, last plane)
// status, plane not at origin, no payload room, insufficient fuel/funds, last plane)
// 400 — bad input that isn't an existence problem (unknown airport/model)
export class GameActionError extends Error {
@@ -43,8 +43,9 @@ async function airportByIcao(icao: string): Promise<{ icao: string; lat: number;
// --- Load (POST /api/packages/:id/load {planeId}) ---
// open → loaded, bound to the plane. The plane must be GROUNDED at the package's
// origin with a free slot (slots = packages 'loaded' or 'expired' on it — expired
// cargo keeps occupying its space until delivered/abandoned).
// origin with enough payload room (v0.27.0: used kg = sum of weightKg over packages
// 'loaded' or 'expired' on it — expired cargo keeps occupying its space until
// delivered/abandoned).
export async function loadPackage(inst: GameDb, packageId: string, planeId: string): Promise<void> {
const [pkgRows, planeRows] = await Promise.all([
inst.db.select().from(schema.packages).where(eq(schema.packages.id, packageId)),
@@ -69,13 +70,12 @@ export async function loadPackage(inst: GameDb, packageId: string, planeId: stri
const type = PLANE_TYPES[plane.model];
if (!type) throw new Error(`unknown plane model ${plane.model}`); // → 500, cannot happen for seeded data
const occupied = (
await inst.db.select().from(schema.packages).where(
and(inArray(schema.packages.status, ['loaded', 'expired']), eq(schema.packages.planeId, plane.id)),
)
).length;
if (occupied >= type.capacity) {
throw new GameActionError(409, `no free slots: the ${type.name} carries ${occupied}/${type.capacity} packages`);
const occupied = await inst.db.select({ weightKg: schema.packages.weightKg }).from(schema.packages).where(
and(inArray(schema.packages.status, ['loaded', 'expired']), eq(schema.packages.planeId, plane.id)),
);
const usedKg = occupied.reduce((sum, r) => sum + (r.weightKg ?? 0), 0);
if (usedKg + pkg.weightKg > type.maxPayloadKg) {
throw new GameActionError(409, `no payload room: the ${type.name} carries ${Math.round(usedKg)}/${type.maxPayloadKg} kg`);
}
await inst.db.update(schema.packages)