v0.65.0: per-airport job pools with real-time refresh — open jobs spawn per pool airport (grounded/flying/queued locations) in a fixed POOL_BANDS composition, expire on the wall clock after JOB_LIFETIME_MS even while the world is frozen, and refill taken slots after a per-band cooldown; /api/state + SSE filter open jobs to pool origins and expose expiresRealMs for the right-pane countdown
CI / build + unit + e2e (pull_request) Failing after 17m26s

This commit is contained in:
2026-09-23 13:09:49 +00:00
parent 9c2c64fe89
commit 12d900b22a
24 changed files with 556 additions and 344 deletions
+127 -94
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@@ -10,17 +10,17 @@ import { haversineKm, initialBearingDeg } from '@/lib/geo';
import { weatherFor } from '@/lib/weather';
import { FUEL_DISCOUNT_PER_REP, FUEL_PRICE_PER_L, MAX_FUEL_DISCOUNT, PLANE_TYPES, REPAIR_DURATION_MS, repRate, WEAR_PER_KM } from '@/lib/game/catalog';
import { SPECIALS } from '@/lib/game/specials';
import { MARKET_TARGET_OPEN_PACKAGES, mulberry32, STARTING_CLOCK_MS } from '@/lib/game/seed';
import { JOB_LIFETIME_MS, POOL_BANDS, POOL_TARGET_PER_AIRPORT, REFILL_DELAY_MS, SMALL_REFILL_DELAY_MS, mulberry32, poolBandOf, STARTING_CLOCK_MS } from '@/lib/game/seed';
import { arrivalTimeFor, fuelAtWeighted, requiredFuelFor, windBurnFactor } from './movement';
import {
deliverPackages,
expirePackages,
expireLoadedPackages,
expireOpenPackages,
finishRepairs,
MAX_TICK_ELAPSED_MS,
reputationGainFor,
shouldAdvanceTime,
spawnCoveragePackages,
spawnOpenPackages,
spawnPoolPackages,
tickOnce,
WORLD_TIME_SCALE,
} from './engine';
@@ -140,41 +140,70 @@ describe('tickOnce — clock advance', () => {
});
});
describe('expirePackages', () => {
it('flips open AND loaded packages past their deadline; terminal statuses never expire', async () => {
const inst = await freshDb('expiry.db');
describe('expireLoadedPackages (sim clock)', () => {
it('flips loaded packages past their sim deadline; terminal statuses never expire', async () => {
const inst = await freshDb('expiry-loaded.db');
// Game-clock anchor just after the seed moment — well inside every seeded package's deadline
// window (DEADLINE_MIN_HOURS), so only the rows inserted below can expire.
const clock = STARTING_CLOCK_MS + 100_000;
await inst.db.insert(schema.packages).values([
{ id: 'p-open-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-open-future', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock + 1, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-loaded-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-loaded-future', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock + 1, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-delivered-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'delivered', planeId: null, createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-abandoned-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'abandoned', planeId: null, createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-ignored-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'ignored', planeId: null, createdSimTime: STARTING_CLOCK_MS },
]);
const n = await expirePackages(inst, clock);
expect(n).toBe(2); // the open and the loaded one
const n = await expireLoadedPackages(inst, clock);
expect(n).toBe(1); // only the loaded one — open jobs live on the wall clock now (v0.65.0)
const byId = new Map((await inst.db.select().from(schema.packages)).map((p) => [p.id, p.status]));
expect(byId.get('p-open-past')).toBe('expired');
expect(byId.get('p-open-future')).toBe('open'); // deadline not reached yet
expect(byId.get('p-loaded-past')).toBe('expired'); // v0.12.0: loaded packages expire too (keep their slot)
expect(byId.get('p-loaded-future')).toBe('loaded'); // deadline not reached yet
expect(byId.get('p-delivered-past')).toBe('delivered'); // terminal — never flips
expect(byId.get('p-abandoned-past')).toBe('abandoned'); // terminal — never flips
expect(byId.get('p-ignored-past')).toBe('ignored'); // v0.29.0 (ISS-047 part B) — terminal, never flips
});
it('a deadline exactly at the clock counts as expired', async () => {
const inst = await freshDb('expiry-edge.db');
const inst = await freshDb('expiry-loaded-edge.db');
await inst.db.insert(schema.packages).values({
id: 'p-edge', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1,
deadlineSimTime: STARTING_CLOCK_MS + 50_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS,
});
expect(await expireLoadedPackages(inst, STARTING_CLOCK_MS + 50_000)).toBe(1); // <= is inclusive
});
});
describe('expireOpenPackages (v0.65.0 wall clock)', () => {
it('flips open packages past their real-time lifetime; fresh ones and terminal statuses never', async () => {
const inst = await freshDb('expiry-open.db');
// T0 is the fake Date.now() at DB open — seeded rows carry createdRealMs = T0, so they are FRESH
// (a full JOB_LIFETIME_MS away) and only the aged row below can expire.
await inst.db.insert(schema.packages).values([
{ id: 'p-open-aged', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 - JOB_LIFETIME_MS - 1 },
{ id: 'p-open-fresh', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 },
{ id: 'p-delivered-aged', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'delivered', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 - JOB_LIFETIME_MS - 1 },
]);
const n = await expireOpenPackages(inst, T0);
expect(n).toBe(1); // only the aged open one — loaded jobs are sim-clock territory now
const byId = new Map((await inst.db.select().from(schema.packages)).map((p) => [p.id, p.status]));
expect(byId.get('p-open-aged')).toBe('expired');
expect(byId.get('p-open-fresh')).toBe('open'); // lifetime not reached yet
expect(byId.get('p-delivered-aged')).toBe('delivered'); // terminal — never flips
});
it('a lifetime exactly at the clock counts as expired', async () => {
const inst = await freshDb('expiry-open-edge.db');
await inst.db.insert(schema.packages).values({
id: 'p-edge', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1,
deadlineSimTime: STARTING_CLOCK_MS + 50_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS,
createdRealMs: T0 - JOB_LIFETIME_MS,
});
expect(await expirePackages(inst, STARTING_CLOCK_MS + 50_000)).toBe(1); // <= is inclusive
expect(await expireOpenPackages(inst, T0)).toBe(1); // <= is inclusive
});
});
@@ -642,9 +671,11 @@ describe('grounded fleet freezes the world clock (#135)', () => {
expect(sim.clockMs).toBeGreaterThan(STARTING_CLOCK_MS); // the repair gate is what keeps time moving
});
it('a frozen tick still tops up the market so a grounded fleet never starves (#135 follow-up)', async () => {
it('a frozen tick still refills the pool so a grounded fleet never starves (#135 follow-up)', async () => {
const inst = await freshDb('frozen-topup.db'); // seeded starter is on the ground → frozen
// Drain the open market to zero the way repeated ignores would (removal paths run while frozen).
// Direct status flip WITHOUT slotFreeAtRealMs: models "slots are empty", not "taken" — a real
// ignore stamps the cooldown and would block this refill for REFILL_DELAY_MS.
for (const p of await inst.db.select().from(schema.packages)) {
if (p.status === 'open') {
await inst.db.update(schema.packages).set({ status: 'ignored' }).where(eq(schema.packages.id, p.id));
@@ -656,14 +687,14 @@ describe('grounded fleet freezes the world clock (#135)', () => {
expect(sim.clockMs).toBe(STARTING_CLOCK_MS); // freeze preserved…
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBeGreaterThanOrEqual(MARKET_TARGET_OPEN_PACKAGES); // …but the market is topped back up…
expect(openRows.some((p) => p.originIcao === 'EDDF')).toBe(true); // …including coverage for the grounded starter's airport
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT); // …but the starter's pool is refilled to its full composition…
expect(openRows.every((p) => p.originIcao === 'EDDF')).toBe(true); // …all at the grounded starter's airport
});
});
describe('spawnOpenPackages', () => {
it('tops the market up to MARKET_TARGET_OPEN_PACKAGES using the shared seed builder', async () => {
const inst = await freshDb('spawn.db');
describe('spawnPoolPackages (v0.65.0 per-airport pools)', () => {
it('tops each pool airport up to the POOL_BANDS composition using the shared seed builder', async () => {
const inst = await freshDb('pool.db');
const clock = T0 + 123_456;
// Leave exactly 3 open packages (the rest of the seeded set is "done").
@@ -672,16 +703,18 @@ describe('spawnOpenPackages', () => {
await inst.db.update(schema.packages).set({ status: 'delivered' }).where(eq(schema.packages.id, p.id));
}
const needed = await spawnOpenPackages(inst, clock, mulberry32(7));
expect(needed).toBe(MARKET_TARGET_OPEN_PACKAGES - 3);
const needed = await spawnPoolPackages(inst, clock, mulberry32(7), T0);
expect(needed).toBe(POOL_TARGET_PER_AIRPORT - 3);
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(MARKET_TARGET_OPEN_PACKAGES);
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT);
expect(openRows.every((p) => p.originIcao === 'EDDF')).toBe(true); // single grounded plane → one pool
const fc = await loadAirportsGeoJson();
const icaoSet = new Set(fc.features.map((f) => f.properties.icao));
for (const p of openRows.slice(3)) { // the spawned ones
expect(p.createdSimTime).toBe(clock); // created at game time, not real time
expect(p.createdRealMs).toBe(T0); // …and stamped with the injected wall clock
expect(icaoSet.has(p.originIcao)).toBe(true);
expect(icaoSet.has(p.destIcao)).toBe(true);
expect(p.originIcao).not.toBe(p.destIcao);
@@ -693,15 +726,36 @@ describe('spawnOpenPackages', () => {
}
// Already at target → nothing more to spawn.
expect(await spawnOpenPackages(inst, clock, mulberry32(7))).toBe(0);
expect(await spawnPoolPackages(inst, clock, mulberry32(7), T0)).toBe(0);
});
it('is deterministic for an injected RNG (spawn matches the seed builder)', async () => {
const a = await freshDb('spawn-a.db');
const b = await freshDb('spawn-b.db');
it('keeps the band composition per airport — weights stay inside their band', async () => {
const inst = await freshDb('pool-composition.db');
// Wipe all seeded packages so the spawner builds the pool from zero with a known RNG.
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
const n = await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0);
expect(n).toBe(POOL_TARGET_PER_AIRPORT); // one pool (EDDF) at full composition
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
const byBand = [0, 0, 0, 0];
for (const p of openRows) {
const b = poolBandOf(p.weightKg);
byBand[b]++;
expect(p.weightKg).toBeGreaterThanOrEqual(POOL_BANDS[b].minKg); // weight stays in its band…
expect(p.weightKg).toBeLessThanOrEqual(POOL_BANDS[b].maxKg); // …on both ends
}
expect(byBand).toEqual(POOL_BANDS.map((b) => b.count));
});
it('is deterministic for an injected RNG and wall clock', async () => {
const a = await freshDb('pool-a.db');
const b = await freshDb('pool-b.db');
const clock = T0 + 999;
// Wipe all packages in both so both spawn from zero with the same RNG.
// Wipe all packages in both so both spawn from zero with the same RNG and now.
for (const inst of [a, b]) {
const rows = await inst.db.select().from(schema.packages);
for (const r of rows) {
@@ -709,8 +763,8 @@ describe('spawnOpenPackages', () => {
}
}
expect(await spawnOpenPackages(a, clock, mulberry32(42))).toBe(MARKET_TARGET_OPEN_PACKAGES);
expect(await spawnOpenPackages(b, clock, mulberry32(42))).toBe(MARKET_TARGET_OPEN_PACKAGES);
expect(await spawnPoolPackages(a, clock, mulberry32(42), T0)).toBe(POOL_TARGET_PER_AIRPORT);
expect(await spawnPoolPackages(b, clock, mulberry32(42), T0)).toBe(POOL_TARGET_PER_AIRPORT);
const strip = (rows: schema.PackageRow[]) =>
rows.filter((p) => p.status === 'open').map(({ id: _id, ...rest }) => JSON.stringify(rest)).sort();
@@ -718,82 +772,62 @@ describe('spawnOpenPackages', () => {
strip(await b.db.select().from(schema.packages)),
);
});
});
describe('spawnCoveragePackages (v0.8.0 spawn coverage rule)', () => {
// The seeded starter plane is grounded at EDDF with no seeded package from
// there, so a fresh DB always has exactly one uncovered airport: EDDF.
it('spawns an open package originating at the airport of each uncovered grounded plane', async () => {
const inst = await freshDb('coverage.db');
const clock = T0 + 5_000;
// Wipe all seeded packages so coverage is the only source of new ones.
it('spawns for flying destinations and queued airports, not just grounded locations', async () => {
const inst = await freshDb('pool-membership.db');
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
const n = await spawnCoveragePackages(inst, clock, mulberry32(7));
expect(n).toBe(1); // only EDDF is uncovered (single grounded plane)
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(1);
expect(openRows[0].originIcao).toBe('EDDF'); // origin forced to the plane's airport
expect(openRows[0].createdSimTime).toBe(clock);
});
it('does nothing when every grounded airport already has an open package', async () => {
const inst = await freshDb('coverage-covered.db');
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
// One open package from EDDF covers the starter plane's airport.
await inst.db.insert(schema.packages).values({
id: 'p-cover', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1,
deadlineSimTime: T0 + 3_600_000, status: 'open', planeId: null, createdSimTime: T0,
// Starter flies to LEMD with a queued leg to EHAM; a second plane sits at LEMD. The pool is
// {LEMD (flying dest + grounded), EHAM (queued)} — the starter's departure airport is NOT in it.
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: 'LEMD', departureSimTime: T0, queue: JSON.stringify(['EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
await inst.db.insert(schema.planes).values({
id: 'p-2', model: 'atr72', status: 'available', fuel: 100, maxFuel: 6300, locationIcao: 'LEMD', destIcao: null, lat: 40.4, lon: -3.6, departureSimTime: null,
});
expect(await spawnCoveragePackages(inst, T0 + 5_000, mulberry32(7))).toBe(0);
expect((await inst.db.select().from(schema.packages)).length).toBe(1); // nothing added
});
it('spawns one package per uncovered airport when planes sit at several airports', async () => {
const inst = await freshDb('coverage-multi.db');
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
// A second grounded plane at LEMD; two planes sharing EDDF must not double-spawn.
await inst.db.insert(schema.planes).values([
{ id: 'p-2', model: 'atr72', status: 'available', fuel: 100, maxFuel: 6300, locationIcao: 'LEMD', destIcao: null, lat: 40.4, lon: -3.6, departureSimTime: null },
{ id: 'p-3', model: 'atr72', status: 'available', fuel: 100, maxFuel: 6300, locationIcao: 'EDDF', destIcao: null, lat: 50.03, lon: 8.57, departureSimTime: null },
]);
const n = await spawnCoveragePackages(inst, T0 + 5_000, mulberry32(7));
expect(n).toBe(2); // EDDF (×2 planes → one package) and LEMD
const n = await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0);
expect(n).toBe(POOL_TARGET_PER_AIRPORT * 2); // one full pool per airport in the set
const origins = (await inst.db.select().from(schema.packages))
.filter((p) => p.status === 'open')
.map((p) => p.originIcao)
.sort();
expect(origins).toEqual(['EDDF', 'LEMD']);
expect(origins).toEqual(
[...Array(POOL_TARGET_PER_AIRPORT).fill('EHAM'), ...Array(POOL_TARGET_PER_AIRPORT).fill('LEMD')].sort(),
);
});
it('ignores flying planes — they cannot take new work until they land', async () => {
const inst = await freshDb('coverage-flying.db');
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
await inst.db.update(schema.planes)
.set({ status: 'flying', departureSimTime: T0, destIcao: 'LEMD' })
.where(eq(schema.planes.id, 'plane-starter'));
it('holds taken slots for their refill delay, then refills them', async () => {
const inst = await freshDb('pool-cooldown.db');
// Take one small job and one heavy job at EDDF: both stamp slotFreeAtRealMs (the shared per-airport
// cooldown — see the ponytail note in spawnPoolPackages).
const all = await inst.db.select().from(schema.packages);
const small = all.find((p) => p.status === 'open' && poolBandOf(p.weightKg) === 0)!;
const heavy = all.find((p) => p.status === 'open' && poolBandOf(p.weightKg) >= 2)!;
await inst.db.update(schema.packages).set({ status: 'loaded', planeId: 'plane-starter', slotFreeAtRealMs: T0 }).where(eq(schema.packages.id, small.id));
await inst.db.update(schema.packages).set({ status: 'ignored', slotFreeAtRealMs: T0 }).where(eq(schema.packages.id, heavy.id));
expect(await spawnCoveragePackages(inst, T0 + 5_000, mulberry32(7))).toBe(0); // no grounded planes
// While the cooldown runs (real = T0), nothing refills — even though two slots are empty.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0)).toBe(0);
// The small slot frees first (SMALL_REFILL_DELAY_MS) — exactly its missing count refills; the heavy
// one is still held by REFILL_DELAY_MS.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0 + SMALL_REFILL_DELAY_MS)).toBe(1);
// The heavy slot frees at REFILL_DELAY_MS — the last empty band tops up too.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0 + REFILL_DELAY_MS)).toBe(1);
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT); // pool back to full composition
});
it('runs inside tickOnce: a fresh DB gains an EDDF-origin package after one advancing tick', async () => {
const inst = await freshDb('coverage-tick.db');
it('runs inside tickOnce: a fresh DB keeps every pool topped up through the full pipeline', async () => {
const inst = await freshDb('pool-tick.db');
// A second, airborne plane keeps the world advancing (ISS-117) while the seeded starter stays
// grounded — which is what coverage spawns for. Arrival is hours out, so it never lands here.
// grounded — pools at EDDF (grounded) and LEMD (flying destination). Arrival is hours out, so it
// never lands here.
await inst.db.insert(schema.planes).values({
id: 'p-air', model: 'atr72', status: 'flying', fuel: 6300, maxFuel: 6300,
locationIcao: 'EDDF', destIcao: 'LEMD', lat: 50.03, lon: 8.57, departureSimTime: STARTING_CLOCK_MS,
@@ -802,10 +836,9 @@ describe('spawnCoveragePackages (v0.8.0 spawn coverage rule)', () => {
await tickOnce(inst);
const fromEdff = (await inst.db.select().from(schema.packages)).filter(
(p) => p.status === 'open' && p.originIcao === 'EDDF',
);
expect(fromEdff.length).toBeGreaterThanOrEqual(1); // coverage held through the full tick pipeline
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT * 2); // both pools held through the full tick pipeline
expect(openRows.every((p) => p.originIcao === 'EDDF' || p.originIcao === 'LEMD')).toBe(true);
});
});
+93 -97
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@@ -1,5 +1,5 @@
import { randomInt, randomUUID } from 'node:crypto';
import { eq, inArray } from 'drizzle-orm';
import { eq } from 'drizzle-orm';
import { getGameDb, persist, type GameDb } from '@/lib/db/client';
import * as schema from '@/lib/db/schema';
import { loadAirportsGeoJson } from '@/lib/airports';
@@ -7,14 +7,17 @@ import { haversineKm, initialBearingDeg } from '@/lib/geo';
import { weatherFor } from '@/lib/weather';
import { FUEL_DISCOUNT_PER_REP, FUEL_PRICE_PER_L, MAX_FUEL_DISCOUNT, PLANE_TYPES, REPAIR_DURATION_MS, repRate, WEAR_PER_KM } from '@/lib/game/catalog';
import { SPECIALS } from '@/lib/game/specials';
import { getStateSnapshot, parseIcaoQueue, sseFrame } from '@/lib/game/state';
import { getStateSnapshot, parseIcaoQueue, poolAirports, sseFrame } from '@/lib/game/state';
import { broadcast } from '@/lib/sse';
import {
generatePackage,
MARKET_TARGET_OPEN_PACKAGES,
JOB_LIFETIME_MS,
POOL_BANDS,
REFILL_DELAY_MS,
SMALL_REFILL_DELAY_MS,
generatePoolPackage,
mulberry32,
pickDestWithinCap,
poolBandOf,
type Rng,
type SeedAirport,
} from '@/lib/game/seed';
@@ -101,20 +104,21 @@ export async function tickOnce(inst: GameDb): Promise<schema.SimStateRow> {
const clockMs = Math.round(sim.clockMs + advanceMs);
if (advanceMs > 0) {
await expirePackages(inst, clockMs);
await expireLoadedPackages(inst, clockMs);
await deliverPackages(inst, clockMs);
// v0.39.0 (ISS-069): repairs whose gate has passed flip back to 'available' — runs even when
// nothing landed this tick; BEFORE the spawns so a just-repaired plane gets coverage work too.
// nothing landed this tick; BEFORE the spawns so a just-repaired plane gets pool work too.
await finishRepairs(inst, clockMs);
}
// #135 follow-up (v0.64.0): market top-up + coverage spawn run on EVERY tick — frozen ones
// included — because while grounded nothing else creates packages but removal paths (ignore)
// still run; without this a grounded fleet could drain the market to zero and soft-lock forever.
// Both are idempotent no-ops when satisfied, so advancing ticks behave exactly as before.
await spawnOpenPackages(inst, clockMs);
// AFTER delivery on purpose: a plane that just landed gets work spawned
// at its new location within the same tick.
await spawnCoveragePackages(inst, clockMs);
// v0.65.0: market refresh runs on EVERY tick — frozen ones included (#135 follow-up carried over) —
// because while grounded nothing else creates packages but removal paths (ignore) still run; without
// this a grounded fleet could drain its pools to zero and soft-lock forever. Open jobs age on the
// WALL clock (JOB_LIFETIME_MS after createdRealMs), so even a fully paused world refreshes its board;
// both passes are idempotent no-ops when satisfied, so advancing ticks behave exactly as before.
await expireOpenPackages(inst, nowMs);
// AFTER delivery on purpose: a plane that just landed gets work spawned at its new location within
// the same tick (its destination joins the pool while flying, and its arrival airport on landing).
await spawnPoolPackages(inst, clockMs);
// Persist lastRealTickMs even when nothing advanced — it is the tick anchor.
await inst.db.update(schema.simState).set({ clockMs, lastRealTickMs: nowMs });
@@ -124,12 +128,12 @@ export async function tickOnce(inst: GameDb): Promise<schema.SimStateRow> {
return updated;
}
// Packages whose deadline has passed become 'expired' — both OPEN ones (they leave
// the market so spawn can top it back up) and LOADED ones (v0.12.0: they keep
// occupying their slot, deliver no reward on arrival, and abandon for free).
// Delivered/abandoned packages are terminal and never flip. Returns the count.
export async function expirePackages(inst: GameDb, clockMs: number): Promise<number> {
const rows = await inst.db.select().from(schema.packages).where(inArray(schema.packages.status, ['open', 'loaded']));
// v0.65.0: expiry split by clock. LOADED cargo expires on the SIM clock (unchanged since v0.12.0 —
// it keeps occupying its slot, delivers no reward on arrival, and abandons for free); OPEN jobs
// expire on the WALL clock (see expireOpenPackages). Delivered/abandoned packages are terminal and
// never flip. Both return the count flipped.
export async function expireLoadedPackages(inst: GameDb, clockMs: number): Promise<number> {
const rows = await inst.db.select().from(schema.packages).where(eq(schema.packages.status, 'loaded'));
let n = 0;
for (const p of rows) {
if (p.deadlineSimTime <= clockMs) {
@@ -140,6 +144,22 @@ export async function expirePackages(inst: GameDb, clockMs: number): Promise<num
return n;
}
// v0.65.0: open jobs live on the WALL clock — JOB_LIFETIME_MS after createdRealMs they expire
// regardless of time scale or fleet state, so a paused/frozen world still refreshes its board. Runs
// every tick (~1 s), outside the advance gate. An expired job's slot respawns immediately (no
// slotFreeAtRealMs is set — only TAKEN jobs start a refill cooldown). Returns the count flipped.
export async function expireOpenPackages(inst: GameDb, nowMs: number): Promise<number> {
const rows = await inst.db.select().from(schema.packages).where(eq(schema.packages.status, 'open'));
let n = 0;
for (const p of rows) {
if (p.createdRealMs + JOB_LIFETIME_MS <= nowMs) {
await inst.db.update(schema.packages).set({ status: 'expired' }).where(eq(schema.packages.id, p.id));
n++;
}
}
return n;
}
// Repairs heal gradually (v0.45.0, ISS-089): while a plane is 'repairing', its health climbs along
// round(f × 100), where f is the fraction of REPAIR_DURATION_MS elapsed since the repair started —
// derived from the stored gate alone (start = gate − duration), so no schema change. The plane flips
@@ -328,19 +348,28 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
return n;
}
// Top the market back up to MARKET_TARGET_OPEN_PACKAGES open packages using the
// SAME builder as the first-run seed (generatePackage), so spawned packages are
// indistinguishable from seeded ones. RNG is injectable for deterministic tests.
export async function spawnOpenPackages(
// v0.65.0: per-airport job pools replace the global market top-up (v0.7.0) and the coverage spawn
// (v0.8.0). Every airport where a plane can take work — grounded there, flying TO it, or queued for
// it (poolAirports in lib/game/state.ts) — keeps the POOL_BANDS composition of open packages: each
// band is topped back up to its count using generatePoolPackage, so seeded and spawned packages are
// indistinguishable. A TAKEN slot (loaded/ignored) stays empty for the band's refill delay after
// slotFreeAtRealMs; expired/delivered/abandoned never block, so an untaken job's slot respawns on
// the next tick. Orphaned pools (plane left without taking a job) simply expire out — no cleanup.
// RNG and wall-clock now are injectable for deterministic tests. Returns the number created.
export async function spawnPoolPackages(
inst: GameDb,
clockMs: number,
rng?: Rng,
nowMs?: number,
): Promise<number> {
const openCount = (
await inst.db.select().from(schema.packages).where(eq(schema.packages.status, 'open'))
).length;
const needed = MARKET_TARGET_OPEN_PACKAGES - openCount;
if (needed <= 0) return 0;
const real = nowMs ?? Date.now();
const [planeRows, packageRows] = await Promise.all([
inst.db.select().from(schema.planes),
inst.db.select().from(schema.packages),
]);
const pool = poolAirports(planeRows);
if (pool.size === 0) return 0; // whole fleet repairing — nothing to spawn for until one frees up
const fc = await loadAirportsGeoJson();
const airports: SeedAirport[] = fc.features.map((f) => ({
@@ -354,74 +383,41 @@ export async function spawnOpenPackages(
const account = (await inst.db.select().from(schema.account))[0];
if (!account) throw new Error('account row missing');
for (let i = 0; i < needed; i++) {
await inst.db.insert(schema.packages).values(
generatePackage({ id: randomUUID(), airports, rng: rand, nowMs: clockMs, reputation: account.reputation }),
);
}
return needed;
}
// Spawn coverage rule (v0.8.0): in addition to topping the market up, every
// airport that currently has a grounded 'available' plane must have ≥1 OPEN
// package originating there — so work is always available where the fleet sits
// (including onboarding at EDDF). One package per uncovered airport, generated
// with generatePackage and origin forced to that airport. Runs after
// spawnOpenPackages in tickOnce, so randomly spawned packages count as coverage
// too; and after deliverPackages, so a plane that just landed gets work spawned
// at its new location within the same tick. Returns the number created.
export async function spawnCoveragePackages(
inst: GameDb,
clockMs: number,
rng?: Rng,
): Promise<number> {
const [planeRows, openRows] = await Promise.all([
inst.db.select().from(schema.planes),
inst.db.select().from(schema.packages).where(eq(schema.packages.status, 'open')),
]);
// Distinct airports with at least one grounded plane (flying planes don't count —
// they can't take new work until they land).
const groundedIcas = [
...new Set(planeRows.filter((p) => p.status === 'available').map((p) => p.locationIcao)),
];
if (groundedIcas.length === 0) return 0;
const covered = new Set(openRows.map((c) => c.originIcao));
const missing = groundedIcas.filter((icao) => !covered.has(icao));
if (missing.length === 0) return 0;
const fc = await loadAirportsGeoJson();
const airports: SeedAirport[] = fc.features.map((f) => ({
icao: f.properties.icao,
name: f.properties.name,
lat: f.properties.lat,
lon: f.properties.lon,
}));
const rand = rng ?? mulberry32(randomInt(0, 2 ** 31));
// v0.38.0 (ISS-072): same reputation quality as spawnOpenPackages — read once per batch.
const account = (await inst.db.select().from(schema.account))[0];
if (!account) throw new Error('account row missing');
let n = 0;
for (const icao of missing) {
const oi = airports.findIndex((a) => a.icao === icao);
if (oi < 0) continue; // defensive — the dataset is the source of all ICACs
// v0.44.0 (ISS-079): cap the random dest at MAX_JOB_LEG_KM like generatePackage's unforced pairs —
// one draw in the same stream position as the old uncapped pick, so downstream draws are unchanged.
const di = pickDestWithinCap(airports, oi, rand);
await inst.db.insert(schema.packages).values(
generatePackage({
id: randomUUID(),
airports,
rng: rand,
nowMs: clockMs,
originIcao: icao,
...(di >= 0 ? { destIcao: airports[di].icao } : {}), // di < 0 (no within-cap neighbour) → old uncapped behavior
reputation: account.reputation,
}),
);
n++;
for (const originIcao of pool) {
// Open counts and refill cooldowns per band at this airport. Only open/loaded/ignored rows matter:
// terminal statuses never block a slot, and loaded/ignored carry the slotFreeAtRealMs stamp.
const openByBand = [0, 0, 0, 0];
let blockedUntil: number | null = null;
for (const p of packageRows) {
if (p.originIcao !== originIcao || p.status === 'delivered' || p.status === 'expired' || p.status === 'abandoned') continue;
const b = poolBandOf(p.weightKg);
if (p.status === 'open') openByBand[b]++;
else if (p.slotFreeAtRealMs !== null && (blockedUntil === null || p.slotFreeAtRealMs > blockedUntil)) {
// ponytail: one shared cooldown per airport, not per band — a taken heavy job delays small-job
// refills too. Per-band tracking is a trivial change if the board feels sluggish.
blockedUntil = p.slotFreeAtRealMs;
}
}
for (let bandIdx = 0; bandIdx < POOL_BANDS.length; bandIdx++) {
const delay = bandIdx === 0 ? SMALL_REFILL_DELAY_MS : REFILL_DELAY_MS;
while (openByBand[bandIdx] < POOL_BANDS[bandIdx].count && !(blockedUntil !== null && blockedUntil + delay > real)) {
await inst.db.insert(schema.packages).values(
generatePoolPackage({
airports,
originIcao,
bandIdx,
rng: rand,
clockMs,
id: randomUUID(),
createdRealMs: real,
reputation: account.reputation,
}),
);
openByBand[bandIdx]++;
n++;
}
}
}
return n;
}