v0.65.0: per-airport job pools with real-time refresh — open jobs spawn per pool airport (grounded/flying/queued locations) in a fixed POOL_BANDS composition, expire on the wall clock after JOB_LIFETIME_MS even while the world is frozen, and refill taken slots after a per-band cooldown; /api/state + SSE filter open jobs to pool origins and expose expiresRealMs for the right-pane countdown
CI / build + unit + e2e (pull_request) Failing after 17m26s
CI / build + unit + e2e (pull_request) Failing after 17m26s
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@@ -38,6 +38,7 @@ const basePackage = (id: string): PackageState => ({
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cargoCount: 2,
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weightKg: 600,
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special: null, // v0.37.0 (ISS-073) — no special status by default in fixtures
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expiresRealMs: null, // v0.65.0 — wall-clock expiry; not exercised here
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distanceKm: 1839, // v0.48.0 (ISS-095) — EDDF→LEMD great-circle distance
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deadlineSimTime: 0,
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status: 'open',
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