v0.65.0: per-airport job pools with real-time refresh — open jobs spawn per pool airport (grounded/flying/queued locations) in a fixed POOL_BANDS composition, expire on the wall clock after JOB_LIFETIME_MS even while the world is frozen, and refill taken slots after a per-band cooldown; /api/state + SSE filter open jobs to pool origins and expose expiresRealMs for the right-pane countdown
CI / build + unit + e2e (pull_request) Failing after 17m26s

This commit is contained in:
2026-09-23 13:09:49 +00:00
parent 9c2c64fe89
commit 12d900b22a
24 changed files with 556 additions and 344 deletions
+12 -1
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@@ -47,7 +47,9 @@ CREATE TABLE IF NOT EXISTS packages (
deadline_sim_time INTEGER NOT NULL,
status TEXT NOT NULL,
plane_id TEXT,
created_sim_time INTEGER NOT NULL
created_sim_time INTEGER NOT NULL,
created_real_ms INTEGER NOT NULL DEFAULT 0,
slot_free_at_real_ms INTEGER
);
CREATE TABLE IF NOT EXISTS account (
cash REAL NOT NULL,
@@ -98,6 +100,15 @@ function migrateColumns(raw: RawSqlJsDatabase): void {
if (!cols('planes').has('repair_until_sim_time')) {
raw.exec('ALTER TABLE planes ADD COLUMN repair_until_sim_time INTEGER');
}
// v0.65.0: real-time creation stamp — legacy rows backfill to NOW so they get a fresh full lifetime
// instead of expiring on the first tick (created_real_ms = 0 is far in the past).
if (!cols('packages').has('created_real_ms')) {
raw.exec(`ALTER TABLE packages ADD COLUMN created_real_ms INTEGER NOT NULL DEFAULT ${Date.now()}`);
}
// v0.65.0: per-(origin, band) refill cooldown — nullable; legacy rows stay NULL = no cooldown.
if (!cols('packages').has('slot_free_at_real_ms')) {
raw.exec('ALTER TABLE packages ADD COLUMN slot_free_at_real_ms INTEGER');
}
// v0.30.0 (ISS-057): last-selected speed — pre-existing rows backfill to the row's OWN
// current time_scale so a legacy DB resumes at the speed it was running, not the default.
if (!cols('sim_state').has('last_selected_time_scale')) {
+8
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@@ -57,6 +57,14 @@ export const packages = sqliteTable('packages', {
status: text('status', { enum: ['open', 'loaded', 'delivered', 'expired', 'abandoned', 'ignored'] }).notNull(),
planeId: text('plane_id'),
createdSimTime: integer('created_sim_time').notNull(),
// Real-time (Date.now()) epoch ms of creation (v0.65.0) — open jobs live on the WALL clock, not the sim
// clock: they expire JOB_LIFETIME_MS after this regardless of time scale or fleet state. Legacy rows
// backfill to seed time so they get a fresh full lifetime instead of expiring on the first tick.
createdRealMs: integer('created_real_ms').notNull().default(0),
// Real-time epoch ms when this (origin, band) slot was last taken — loaded or ignored (v0.65.0). The pool
// spawner holds that slot for the band's refill delay after; NULL = never taken / no cooldown. Expired open
// jobs set nothing: an untaken job's slot respawns immediately.
slotFreeAtRealMs: integer('slot_free_at_real_ms'),
});
export const account = sqliteTable('account', {