v0.65.0: per-airport job pools with real-time refresh — open jobs spawn per pool airport (grounded/flying/queued locations) in a fixed POOL_BANDS composition, expire on the wall clock after JOB_LIFETIME_MS even while the world is frozen, and refill taken slots after a per-band cooldown; /api/state + SSE filter open jobs to pool origins and expose expiresRealMs for the right-pane countdown
CI / build + unit + e2e (pull_request) Failing after 17m26s

This commit is contained in:
2026-09-23 13:09:49 +00:00
parent 9c2c64fe89
commit 12d900b22a
24 changed files with 556 additions and 344 deletions
+1
View File
@@ -47,6 +47,7 @@ function pkg(over: Partial<PackageState> & Pick<PackageState, 'id'>): PackageSta
status: 'open',
planeId: null,
createdSimTime: 0,
expiresRealMs: null, // v0.65.0 — wall-clock expiry; open fixtures override as needed
...over,
};
}